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WWE WrestleMania X8: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:WrestleManiaX8.jpg|300px]] | ||
|developer | |developer = Yuke's Future Media Creators | ||
|publisher | |publisher = THQ | ||
|released | |series = WWE | ||
|released = {{vgrelease|NA=June 9, 2002|JP=September 6, 2002|EU=September 27, 2002}} | |||
|genre | |genre = Sports, Wrestling | ||
|modes | |modes = Single-player, Multiplayer (4) | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = https://forums.dolphin-emu.org/Thread-gc-wwe-wrestlemania-x8 | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Configuration == | == Configuration == | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0.2|OS=Windows 10|CPU=AMD FX-6300 @ 3.5 GHz|GPU=AMD R7 250|result=Opening movie, menus and gameplay all play perfectly at 60 FPS, entrances and celebrations tend to stutter and pause though. Used default settings and OpenGL|tester=RunDevilRun007}} | |||
{{testing/entry|revision=4.0-2575|OS=Windows 7 | {{testing/entry|revision=4.0-2575|OS=Windows 7|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GT 640|result=No serious issues except for some framerate hiccups and pauses during entrances and celebrations. Played up until winning one of the titles. Create-a-Wrestler has pauses every time it loads a wrestler's template. Used OpenGL and default settings except for the fact that I disabled the External Frame Buffer. Other than that, near perfect.|tester=Yugix}} | ||
{{testing/end}} | |||
== Gameplay Videos == | == Gameplay Videos == | ||
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|vid1=V3Vk6k2UVH0|cap1=(60FPS) Dolphin Emulator 4.0-4701 - WWE WrestleMania X8 (1080p HD) - Nintendo GameCube | |vid1=V3Vk6k2UVH0|cap1=(60FPS) Dolphin Emulator 4.0-4701 - WWE WrestleMania X8 (1080p HD) - Nintendo GameCube | ||
}} | }} | ||
{{Navigation/WWE}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Latest revision as of 04:53, 24 February 2024
WWE WrestleMania X8 | |
---|---|
Developer(s) | Yuke's Future Media Creators |
Publisher(s) | THQ |
Series | WWE |
Platform(s) | GameCube |
Release date(s) | JP September 6, 2002 NA June 9, 2002 EU September 27, 2002 |
Genre(s) | Sports, Wrestling |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
In WWE WrestleMania X8 legendary battles and intense drama are packed into one event--WrestleMania, where the baddest men on the planet meet to become champions of wrestling. An updated 2002 roster features superstars and newcomers Rob Van Dam, Booker T, The Hurricane, and nWo members Scott Hall, Kevin Nash, and Hulk Hogan. Master each superstar's unique wrestling style and turn the tide of the match through a combination of counters, reversals, and brutal finishing moves. Now you can start from the beginning and take your rookie wrestler up through the ranks in quest for the Heavyweight Championship Belt.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with WWE WrestleMania X8 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0.2 | Windows 10 | AMD FX-6300 @ 3.5 GHz | AMD R7 250 | Opening movie, menus and gameplay all play perfectly at 60 FPS, entrances and celebrations tend to stutter and pause though. Used default settings and OpenGL | RunDevilRun007 |
4.0-2575 | Windows 7 | Intel Core i3-3220 @ 3.3 GHz | NVIDIA GeForce GT 640 | No serious issues except for some framerate hiccups and pauses during entrances and celebrations. Played up until winning one of the titles. Create-a-Wrestler has pauses every time it loads a wrestler's template. Used OpenGL and default settings except for the fact that I disabled the External Frame Buffer. Other than that, near perfect. | Yugix |
Gameplay Videos
|
- Yuke's Future Media Creators (Developer)
- THQ (Publisher)
- WWE (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- Sports (Genre)
- Wrestling (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 4.0.2
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- GameCube games