Fireblade: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Fireblade.jpg|300px]] | |||
|developer = Kuju Entertainment | |developer = Kuju Entertainment | ||
|publisher = Midway Games | |publisher = Midway Games | ||
|released = {{vgrelease|NA=December 29, 2002}} | |released = {{vgrelease|NA=December 29, 2002}} | ||
|genre = Helicopter simulation | |genre = Helicopter simulation | ||
|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = https://forums.dolphin-emu.org/Thread-gc-fireblade | |||
|forumlink = | |wikipedia = Fire_Blade_(video_game) | ||
}} | }} | ||
'''''Fireblade''''' is a flight simulation | |||
'''''Fireblade''''' is a flight simulation. In the game the player takes control of an advanced helicopter gunship as a part of the Fireblade taskforce, which in the arc of the games story is responsible for fighting terrorism. The enemies of the game are the United Eastern States, who are believed to be building terrorist training camps and factories for Weapons of mass destruction. | |||
The game is similar in many respects to ThunderHawk: Operation Phoenix, however, in Fireblade the player is forced to be far less cautious unless on a stealth mission and is usually pitted against far larger amounts of enemies. The main element of the game is aggressively piloting the player's attack helicopters against large enemy armored formations and completing the main mission objectives, these vary in creativity from simply blowing up a bridge to aiding a special forces team in stopping a train by parking a truck across the tracks and stopping enemy troops from moving it. | The game is similar in many respects to ThunderHawk: Operation Phoenix, however, in Fireblade the player is forced to be far less cautious unless on a stealth mission and is usually pitted against far larger amounts of enemies. The main element of the game is aggressively piloting the player's attack helicopters against large enemy armored formations and completing the main mission objectives, these vary in creativity from simply blowing up a bridge to aiding a special forces team in stopping a train by parking a truck across the tracks and stopping enemy troops from moving it. | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Enhancements == | |||
=== 16:9 Widescreen Gecko Code === | |||
==== EU ==== | |||
<pre>$16:9 Widescreen | |||
4225C28C 024C3F40 | |||
4225C28C 024D0000 | |||
</pre> | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | |||
<pre>$60Hz | |||
040D8130 38800001 | |||
0414644C 38600005 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
Line 22: | Line 41: | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
{{ | {{VideoGallery | ||
|vid1=OXZUVj2fDtg|cap1=Dolphin Emulator 4.0.2 - Fire Blade (1080p HD) - Nintendo GameCube | |||
|vid2=CusWQz_etdk|cap2=Fire Blade [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |||
}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Latest revision as of 23:21, 18 March 2024
Fireblade | |
---|---|
Developer(s) | Kuju Entertainment |
Publisher(s) | Midway Games |
Platform(s) | GameCube |
Release date(s) | NA December 29, 2002 |
Genre(s) | Helicopter simulation |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Fireblade is a flight simulation. In the game the player takes control of an advanced helicopter gunship as a part of the Fireblade taskforce, which in the arc of the games story is responsible for fighting terrorism. The enemies of the game are the United Eastern States, who are believed to be building terrorist training camps and factories for Weapons of mass destruction.
The game is similar in many respects to ThunderHawk: Operation Phoenix, however, in Fireblade the player is forced to be far less cautious unless on a stealth mission and is usually pitted against far larger amounts of enemies. The main element of the game is aggressively piloting the player's attack helicopters against large enemy armored formations and completing the main mission objectives, these vary in creativity from simply blowing up a bridge to aiding a special forces team in stopping a train by parking a truck across the tracks and stopping enemy troops from moving it.
Problems
There are no reported problems with this title.
Enhancements
16:9 Widescreen Gecko Code
EU
$16:9 Widescreen 4225C28C 024C3F40 4225C28C 024D0000
60Hz PAL
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 040D8130 38800001 0414644C 38600005
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Fireblade since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |