Dragon Buster (Arcade): Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|developer = Namco | |image = [[File:Dragon Buster (Arcade).jpg|300px]] | ||
|publisher = Namco | |developer = Namco | ||
|released = '''Arcade | |publisher = Namco Bandai Games | ||
|released = '''Arcade'''<br/>{{vgrelease|JP/NA|1985}}'''Virtual Console'''<br/>{{vgrelease|JP=September 15, 2009}} | |||
|genre = Action role-playing | |genre = Action role-playing | ||
|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
|input = Wii Remote | |input = Wii Remote | ||
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-dragon-buster-arcade | |forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-dragon-buster-arcade | ||
}} | }} | ||
'''''Dragon Buster''''' | '''''Dragon Buster''''' is a platform dungeon crawl action role-playing arcade game on Namco Pac-Land hardware, modified to support vertical scrolling. The game featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. Dragon Buster was the earliest game to feature a double jump mechanic, and one of the first to use a visual health meter. | ||
{{GlobalProblems}} | |||
{{GlobalProblems | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
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== Configuration == | == Configuration == | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
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{{VideoGallery | {{VideoGallery | ||
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Latest revision as of 08:19, 4 January 2018
Dragon Buster | |
---|---|
Developer(s) | Namco |
Publisher(s) | Namco Bandai Games |
Platform(s) | Virtual Console, Arcade |
Release date(s) | Arcade JP/NA 1985 Virtual Console JP September 15, 2009 |
Genre(s) | Action role-playing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote |
Compatibility | 0 Unknown |
GameIDs | |
See also... |
NES Version |
Dragon Buster is a platform dungeon crawl action role-playing arcade game on Namco Pac-Land hardware, modified to support vertical scrolling. The game featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. Dragon Buster was the earliest game to feature a double jump mechanic, and one of the first to use a visual health meter.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Dragon Buster since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Namco (Developer)
- Namco Bandai Games (Publisher)
- Japan (Release region)
- North America (Release region)
- 1985 (Initial release year)
- Action role-playing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- 0 stars (Rating)
- Untested
- Arcade games
- Virtual Console games