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Viewtiful Joe: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:ViewtifulJoeGC.jpg|300px]] | ||
|developer | |developer = Capcom Production Studio 4 | ||
|publisher | |publisher = Capcom | ||
|released | |series = Viewtiful Joe | ||
|released = {{vgrelease|JP=June 26, 2003|NA=October 7, 2003|EU=October 24, 2003}} | |||
|genre | |genre = Action, Platform, Beat 'em up | ||
|modes | |modes = Single-player | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = https://forums.dolphin-emu.org/Thread-gc-viewtiful-joe | ||
|wikipedia = Viewtiful_Joe_(video_game) | |||
}} | }} | ||
Line 15: | Line 16: | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== <s>Videos</s> === | |||
=== Videos === | If the External Frame Buffer is disabled, videos only show a black screen. RealXFB is set by default in the GameINI to avoid this, however the problem may still occur if you open the graphics configuration window and override the settings. RealXFB locks the game to 1x Native Internal Resolution only, so to improve graphics quality beyond 1x Native, the user will need to override the GameINI and deal with black videos. Fixed with Hybrid XFB in {{revision|5.0-5874}}. | ||
If the External Frame Buffer is disabled, videos only show a black screen. RealXFB is set by default in the GameINI to avoid this, however the problem may still occur if you open the graphics configuration window and override the settings. RealXFB locks the game to 1x Native Internal Resolution only, so to improve graphics quality beyond 1x Native, the user will need to override the GameINI and deal with black videos. | |||
}}}} | }}}} | ||
== Enhancements == | == Enhancements == | ||
=== 16:9 | === 16:9 Widescreen Gecko Code === | ||
The built-in Widescreen Hack causes clipping issues. The following | The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. | ||
==== NTSC-U ==== | ==== NTSC-U ==== | ||
<pre> | This code causes the VFX bar to render incorrectly. | ||
<pre>$16:9 Widescreen | |||
042007CC 442AAAAA | |||
C20C3844 00000002 | |||
3C80BF40 9083000C | |||
38800001 00000000 | |||
041F6C78 3FE38E39 | 041F6C78 3FE38E39 | ||
0420D844 43800000 | |||
040C7B90 60000000</pre> | |||
==== EU ==== | |||
<pre>$16:9 Widescreen | |||
041F8FD8 3FE38E39 | |||
</pre> | </pre> | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
}} | }} | ||
Line 37: | Line 49: | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|7337|*****|}} | {{VersionCompatibilityVersion|7337|****|Broken videos}} | ||
{{VersionCompatibilityVersion|5.0-5874|*****|Hybrid XFB corrects videos}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 43: | Line 56: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7337|OS=Windows 7|CPU=Intel Core 2 Duo 7300 @ 2. | {{testing/entry|revision=7337|OS=Windows 7|CPU=Intel Core 2 Duo 7300 @ 2.66 GHz|GPU=NVIDIA GeForce 9400 GT|result=Perfect|tester=@CassioASFC}} | ||
{{testing/entry|revision=7338|OS=Windows 7|CPU=Intel Core i7-860|GPU=ATI Radeon HD 5770|result=Perfect|tester=ThatLuciano}} | {{testing/entry|revision=7338|OS=Windows 7|CPU=Intel Core i7-860|GPU=ATI Radeon HD 5770|result=Perfect|tester=ThatLuciano}} | ||
{{testing/entry|revision=7524|OS=Windows 8|CPU=Intel Core i5|GPU=NVIDIA GeForce GTX 650|result=Perfect|tester=Smapo}} | {{testing/entry|revision=7524|OS=Windows 8|CPU=Intel Core i5|GPU=NVIDIA GeForce GTX 650|result=Perfect|tester=Smapo}} | ||
{{testing/entry|revision=7524|OS=Linux|CPU=Intel Core i7-4790|GPU=NVIDIA GeForce GTX 570|result=Perfect|tester=0011001011}} | {{testing/entry|revision=7524|OS=Linux|CPU=Intel Core i7-4790|GPU=NVIDIA GeForce GTX 570|result=Perfect|tester=0011001011}} | ||
{{testing/entry|revision=5.0-1533|OS=Windows 10|CPU=Intel Core i7- | {{testing/entry|revision=5.0-1533|OS=Windows 10|CPU=Intel Core i7-6700K @ 4.4 GHz|GPU=NVIDIA GeForce GTX 1080|result=1440p with 4x Internal Resolution, 8x SSAA, 16x AF and the aspect ratio fix AR code. Stable 60 FPS using OpenGL. Cutscenes work even after turning off RealXFB.|tester=Shmilly}} | ||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1=HW1boPRgEH4|cap1=Viewtiful Joe Gamecube vs Dolphin 5.0 comparison - The Retro Byte | |vid1=HW1boPRgEH4|cap1=Viewtiful Joe Gamecube vs Dolphin 5.0 comparison - The Retro Byte | ||
|vid2=M1N76BdhWR8|cap2=Dolphin Emulator 4.0 - Viewtiful Joe (1080p HD) - Nintendo GameCube | |vid2=M1N76BdhWR8|cap2=Dolphin Emulator 4.0 - Viewtiful Joe (1080p HD) - Nintendo GameCube | ||
|vid3=3hBw0ToNeUw|cap3=Viewtiful Joe on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | |vid3=3hBw0ToNeUw|cap3=Viewtiful Joe on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube) | ||
|vid4=FoWmltlgQ7A|cap4=Viewtiful Joe - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator) | |vid4=FoWmltlgQ7A|cap4=Viewtiful Joe - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator) | ||
}} | }} | ||
{{Navigation/Viewtiful Joe}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Latest revision as of 00:07, 19 March 2024
Viewtiful Joe | |
---|---|
Developer(s) | Capcom Production Studio 4 |
Publisher(s) | Capcom |
Series | Viewtiful Joe |
Platform(s) | GameCube |
Release date(s) | JP June 26, 2003 NA October 7, 2003 EU October 24, 2003 |
Genre(s) | Action, Platform, Beat 'em up |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Viewtiful Joe concerns Joe, an avid movie-goer whose girlfriend Silvia is kidnapped during a film starring Joe's favorite superhero, Captain Blue. Joe is shortly thereafter thrust into Movieland, where Silvia is taken by the villainous group known as Jadow. After accepting a special V-Watch from Captain Blue, Joe transforms into the tokusatsu-style persona "Viewtiful Joe" and sets out to rescue her.
Problems
Videos
If the External Frame Buffer is disabled, videos only show a black screen. RealXFB is set by default in the GameINI to avoid this, however the problem may still occur if you open the graphics configuration window and override the settings. RealXFB locks the game to 1x Native Internal Resolution only, so to improve graphics quality beyond 1x Native, the user will need to override the GameINI and deal with black videos. Fixed with Hybrid XFB in 5.0-5874.
Enhancements
16:9 Widescreen Gecko Code
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
NTSC-U
This code causes the VFX bar to render incorrectly.
$16:9 Widescreen 042007CC 442AAAAA C20C3844 00000002 3C80BF40 9083000C 38800001 00000000 041F6C78 3FE38E39 0420D844 43800000 040C7B90 60000000
EU
$16:9 Widescreen 041F8FD8 3FE38E39
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Viewtiful Joe since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7337 | Windows 7 | Intel Core 2 Duo 7300 @ 2.66 GHz | NVIDIA GeForce 9400 GT | Perfect | @CassioASFC |
r7338 | Windows 7 | Intel Core i7-860 | ATI Radeon HD 5770 | Perfect | ThatLuciano |
r7524 | Windows 8 | Intel Core i5 | NVIDIA GeForce GTX 650 | Perfect | Smapo |
r7524 | Linux | Intel Core i7-4790 | NVIDIA GeForce GTX 570 | Perfect | 0011001011 |
5.0-1533 | Windows 10 | Intel Core i7-6700K @ 4.4 GHz | NVIDIA GeForce GTX 1080 | 1440p with 4x Internal Resolution, 8x SSAA, 16x AF and the aspect ratio fix AR code. Stable 60 FPS using OpenGL. Cutscenes work even after turning off RealXFB. | Shmilly |
Gameplay Videos
|
- Capcom Production Studio 4 (Developer)
- Capcom (Publisher)
- Viewtiful Joe (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2003 (Initial release year)
- Action (Genre)
- Platform (Genre)
- Beat 'em up (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (GPU): ATI
- Tested On (OS): Linux
- Tested On (Release): 5.0
- Untested for 10000+ revisions
- GameCube games