Superman: Shadow of Apokolips: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Superman-Shadow of Apokolips.jpg|300px]] | |||
|developer = Infogrames | |developer = Infogrames | ||
|publisher = Atari | |publisher = Atari | ||
|released = {{vgrelease|NA=March 25, 2003|EU=May 20, 2003}} | |released = {{vgrelease|NA=March 25, 2003|EU=May 20, 2003}} | ||
|genre = Action-adventure | |genre = Action-adventure | ||
|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = https://forums.dolphin-emu.org/Thread-gc-superman-shadow-of-apokolips--26273 | |||
|forumlink = | |||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== <s>Crash</s> === | |||
=== Crash === | The game crashes Dolphin, some older revisions (i.e. {{revision|4.0.2}}) may play the game. Corrected prior to {{Revision|5.0-4607}}. | ||
The game crashes Dolphin, some older revisions (i.e. {{revision|4.0.2}}) may play the game. | |||
}}}} | }}}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel i7-6600K @ 4. | {{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6600K @ 4.5 GHz|GPU=NVIDIA GeForce GTX 970|result=Plays fine through intro mission.|tester=Kolano}} | ||
{{testing/entry|revision=5.0-19870|OS=Windows 10|CPU=Intel Core i7-2700K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 1070|result=Direct3D 12. There is a graphical glitch where Superman has lines coming off his body and going to the edge of the screen. When using Direct3D 11, the graphical glitch does not happen. Interestingly, the same bug happened in the PS2 emulator PCSX2 when playing The Chronicles of Narnia: The Lion, the Witch and the Wardrobe using Direct3D 12 with v1.7.3102, and I fixed that by switching to OpenGL. The game's initial cutscenes are very slow, but updating to the latest version, 5.0-20814, fixed this. See https://www.youtube.com/watch?v=BJMwrzTmF8w for a reference video. I only tested the very start of the game.|tester=SpectraNocturne}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery | {{VideoGallery | ||
|vid1=gnE5x5JLGls| | |vid1=bPQ-4BcfObA|cap1=Superman: Shadow of Apokolips - Gameplay Gamecube HD 720P60 (Dolphin GC/Wii Emulator. v4.) | ||
|vid2=gnE5x5JLGls|cap2=Dolphin Emulator 4.0.2 - Superman: Shadow of Apokolips (1080p HD) - Nintendo GameCube | |||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Latest revision as of 23:04, 1 March 2024
Superman: Shadow of Apokolips | |
---|---|
Developer(s) | Infogrames |
Publisher(s) | Atari |
Platform(s) | GameCube |
Release date(s) | NA March 25, 2003 EU May 20, 2003 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
The man of steel faces his greatest challenge yet in Superman: Shadow of Apokolips. Darkseid, the most evil being in the galaxy, has enlisted the aid of Lex Luthor in his quest to destroy Superman and take over the world. As Superman, you must stop Luthor's army of Inter-Bot robots and the fearsome Metallo, who is fresh out of Strykers Island Prison. Use all of Superman's powers through 14 enormous levels, featuring epic battles with legendary villains, including Livewire and Parasite. The fate of the planet lies in your hands. It is based on DC Comics' flagship character Superman and the television series Superman: The Animated Series.
Emulation Information
16:9
Superman: Shadow of Apokolips has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.
Problems
Crash
The game crashes Dolphin, some older revisions (i.e. 4.0.2) may play the game. Corrected prior to 5.0-4607.
Enhancements
60 FPS
The following AR code will make the game run at 60FPS instead of 30.
NTSC-U
$60FPS 04346AE4 00000001
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Superman: Shadow of Apokolips since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
5.0-4607 | Windows 10 | Intel Core i7-6600K @ 4.5 GHz | NVIDIA GeForce GTX 970 | Plays fine through intro mission. | Kolano |
5.0-19870 | Windows 10 | Intel Core i7-2700K @ 3.5 GHz | NVIDIA GeForce GTX 1070 | Direct3D 12. There is a graphical glitch where Superman has lines coming off his body and going to the edge of the screen. When using Direct3D 11, the graphical glitch does not happen. Interestingly, the same bug happened in the PS2 emulator PCSX2 when playing The Chronicles of Narnia: The Lion, the Witch and the Wardrobe using Direct3D 12 with v1.7.3102, and I fixed that by switching to OpenGL. The game's initial cutscenes are very slow, but updating to the latest version, 5.0-20814, fixed this. See https://www.youtube.com/watch?v=BJMwrzTmF8w for a reference video. I only tested the very start of the game. | SpectraNocturne |
Gameplay Videos
- Infogrames (Developer)
- Atari (Publisher)
- North America (Release region)
- Europe (Release region)
- 2003 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Native 16:9 widescreen support (GCN)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- GameCube games