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Ikaruga: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:IkarugaGC.jpg|300px]] | ||
|developer | |developer = Treasure, G.rev | ||
|publisher | |publisher = Atari | ||
|released | |released = {{vgrelease|JP=January 16, 2003|NA=April 15, 2003|EU=May 23, 2003}} | ||
|genre | |genre = Shoot 'em up | ||
|modes | |modes = Single-player, Co-op (2) | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = https://forums.dolphin-emu.org/Thread-gc-ikaruga--25963 | ||
}} | }} | ||
'''''Ikaruga''''' | Take control of the ship '''''Ikaruga''''' -- alter your energy field, evade epic maelstroms of fire and terminate enemies with a nearly limitless arsenal -- all to protect an aging, exiled people. Find calm amid the chaos and reap the rewards, in this perfect combination of beautiful, manga-style storytelling and refined, ultra-challenging arcade heroics. As pilot Shinra, players must battle their way through 18 stages, move swiftly and act rationally in a new war, a space crusade of frighteningly intense firepower and hypnotic beauty. Developed by Treasure, Ikaruga is quick-paced shooter with strong strategy elements. Features a slow-mo training mode and co-op play for two. | ||
== Problems == | == Problems == | ||
===Enemy Polarity=== | {{Problems|{{#vardefineecho:problems| | ||
If Safe Texture Cache is not used enemy fire may not match their polarity. | === <s>Enemy Polarity</s> === | ||
If Safe Texture Cache is not used enemy fire may not match their polarity. Fixed sometime before {{revision|5.0-3965}}. | |||
{{image|Ikaruga Polarity.jpg|Black enemy fires white|br}} | {{image|Ikaruga Polarity.jpg|Black enemy fires white|br}} | ||
===Sound Crash=== | === <s>Sound Crash</s> === | ||
In the principal story mode sound may drop out. | In the principal story mode sound may drop out. Fixed sometime before {{revision|5.0-3965}}. | ||
}}}} | |||
== Enhancements == | |||
=== 16:9 Widescreen Gecko Code === | |||
==== EU ==== | |||
<pre>$16:9 Widescreen | |||
0410B2EC 3F19999A | |||
0410B308 3F100000 | |||
0410B324 3EF9999A | |||
</pre> | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | |||
<pre>$60Hz | |||
04093500 38E5CFC0 | |||
04093570 1C6301E0 | |||
04093774 388001E0 | |||
0409FC48 388001E0 | |||
040B0DAC 38600000 | |||
0416CFC0 00000014 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|6421|*****}} | {{VersionCompatibilityVersion|6421|*****|}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 35: | Line 57: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=6421|OS=Windows 7 | {{testing/entry|revision=6421|OS=Windows 7|CPU=Intel Core 2 Duo E7200 @ 3.8 GHz|GPU=ATI Radeon HD 5850|result=Seemingly fully playable @ 60FPS, only played a bit of the first stage, no errors yet|tester=}} | ||
{{testing/entry|revision=7584|OS=Windows 7 | {{testing/entry|revision=7584|OS=Windows 7|CPU=Intel Core i7-2820QM @ 2.3 GHz|GPU=AMD Radeon HD 6970M|result=Playable through first level, slowdown occurring in the second. Major slowdown during big explosions|tester=Sol}} | ||
{{testing/entry|revision=3.0|OS=Mac OS X 10.6.8|CPU=Intel Core i5 @ 2. | {{testing/entry|revision=3.0|OS=Mac OS X 10.6.8|CPU=Intel Core i5 @ 2.53 GHz|GPU=NVIDIA GeForce GT 330M|result=Fully playable. Unexpected slowdown at the beginning of Stage 2. Slowdowns during explosions were as expected—they happen on GCN/Wii too.|tester=dipnlik}} | ||
{{testing/entry|revision=5.0-3965|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=Perfect game at 100% speed with default settings. Safe texture cache was not needed for bullet polarities to display properly with either OpenGL or Direct3D, and after many hours I did not experience any sound dropouts. I was able to play to the middle of the last stage with no problems.|tester=Xerxes}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{ | <!--A full list of options is available at Template:VideoGallery/doc--> | ||
{{VideoGallery | |||
|vid1=OCDiCf2LK70|cap1=Dolphin Emulator 4.0 - Ikaruga (1080p HD) - Nintendo GameCube | |||
|vid2=NnPToB5M8uY|cap2=Ikaruga - Stage 1 (720p HD) | |||
|vid3=YwzG-4KKlw8|cap3=Ikaruga [Gamecube] Dolphin 5.0 [1080p HD] | |||
|vid4=I18kH8pRc2k|cap4=Ikaruga 斑鳩 (GCN) with Snowblind's HD Texture Pack v1.3 | |||
}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Latest revision as of 04:56, 23 February 2024
Ikaruga | |
---|---|
Developer(s) | Treasure, G.rev |
Publisher(s) | Atari |
Platform(s) | GameCube |
Release date(s) | JP January 16, 2003 NA April 15, 2003 EU May 23, 2003 |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player, Co-op (2) |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Take control of the ship Ikaruga -- alter your energy field, evade epic maelstroms of fire and terminate enemies with a nearly limitless arsenal -- all to protect an aging, exiled people. Find calm amid the chaos and reap the rewards, in this perfect combination of beautiful, manga-style storytelling and refined, ultra-challenging arcade heroics. As pilot Shinra, players must battle their way through 18 stages, move swiftly and act rationally in a new war, a space crusade of frighteningly intense firepower and hypnotic beauty. Developed by Treasure, Ikaruga is quick-paced shooter with strong strategy elements. Features a slow-mo training mode and co-op play for two.
Problems
Enemy Polarity
If Safe Texture Cache is not used enemy fire may not match their polarity. Fixed sometime before 5.0-3965.
Sound Crash
In the principal story mode sound may drop out. Fixed sometime before 5.0-3965.
Enhancements
16:9 Widescreen Gecko Code
EU
$16:9 Widescreen 0410B2EC 3F19999A 0410B308 3F100000 0410B324 3EF9999A
60Hz PAL
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 04093500 38E5CFC0 04093570 1C6301E0 04093774 388001E0 0409FC48 388001E0 040B0DAC 38600000 0416CFC0 00000014
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Ikaruga since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6421 | Windows 7 | Intel Core 2 Duo E7200 @ 3.8 GHz | ATI Radeon HD 5850 | Seemingly fully playable @ 60FPS, only played a bit of the first stage, no errors yet | |
r7584 | Windows 7 | Intel Core i7-2820QM @ 2.3 GHz | AMD Radeon HD 6970M | Playable through first level, slowdown occurring in the second. Major slowdown during big explosions | Sol |
3.0 | Mac OS X 10.6.8 | Intel Core i5 @ 2.53 GHz | NVIDIA GeForce GT 330M | Fully playable. Unexpected slowdown at the beginning of Stage 2. Slowdowns during explosions were as expected—they happen on GCN/Wii too. | dipnlik |
5.0-3965 | Windows 10 | Intel Core i3-3220 @ 3.3 GHz | NVIDIA GeForce GTX 1060 | Perfect game at 100% speed with default settings. Safe texture cache was not needed for bullet polarities to display properly with either OpenGL or Direct3D, and after many hours I did not experience any sound dropouts. I was able to play to the middle of the last stage with no problems. | Xerxes |
Gameplay Videos
- Treasure (Developer)
- G.rev (Developer)
- Atari (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2003 (Initial release year)
- Shoot 'em up (Genre)
- Single-player (Game mode)
- Co-op (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (GPU): AMD
- Tested On (Release): 3.0
- Tested On (OS): macOS
- Tested On (GPU): NVIDIA
- Tested On (Release): 5.0
- Untested for 10000+ revisions
- GameCube games