Super Mario Sunshine: Difference between revisions

Jump to navigation Jump to search
(Undo revision 124001 by 74.215.24.131 (talk) Fog is disabled by default)
(→‎Debug Cubes: The commit that fixed this issue has been reverted)
Line 30: Line 30:
If certain Action Replay codes are activated, then the game may crash upon trying to return to a completed level. This has been confirmed with a "Press B to run fast" code <!-- please provide it here while you can -->. To solve the problem, simply disable the code.
If certain Action Replay codes are activated, then the game may crash upon trying to return to a completed level. This has been confirmed with a "Press B to run fast" code <!-- please provide it here while you can -->. To solve the problem, simply disable the code.


=== {{s}}Debug Cubes{{/s}} ===
=== Debug Cubes ===
The debug cubes show up due to an uninitialized color in older builds of Dolphin during certain "Secret" scenarios. See {{issue|8059}}. Fixed by {{revision|4.0-8388}}.
During certain "Secret" scenarios, debug cubes are visible due to an uninitialized color. See {{issue|8059}}. The boxes were invisible starting with {{revision|4.0-8388}}, but returned to the old behavior in {{revision|4.0-8450}}.
{{image|SMS squares 1.png|Secret of the Dirty Lake Beginning}}
{{image|SMS squares 1.png|Secret of the Dirty Lake Beginning}}
{{image|SMS squares 2.png|Secret of the Dirty Lake End Downward}}
{{image|SMS squares 2.png|Secret of the Dirty Lake End Downward}}