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Ninja-kun: Ashura no Shō: Difference between revisions
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|developer = Micronics | |developer = Micronics | ||
|publisher = Jaleco Entertainment | |publisher = Jaleco Entertainment | ||
|series = | |series = Ninja-kun | ||
|released = '''Famicom'''<br/>{{vgrelease|JP=May 27, 1988}}'''Virtual Console'''<br/>{{vgrelease|JP=May 19, 2009}} | |released = '''Famicom'''<br/>{{vgrelease|JP=May 27, 1988}}'''Virtual Console'''<br/>{{vgrelease|JP=May 19, 2009}} | ||
|genre = Platform | |genre = Platform | ||
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'''''Ninja-kun: Ashura no Shō''''' tells another story in Ninja-kun series. This time it’s a platform game with some twists. There are two tasks alternating through levels: you are required either to kill every enemy in the level (as in the previous games) or simply to reach the exit. Running into enemies usually won’t kill you, however if you are hit by a single projectile, you’ll have to start from a checkpoint. Enemies vary from plain ninjas to giant skeletons or killer fish. Each level has a time limit, and when this limit is close to an end a fire wheel of death will appear on the screen, chasing Ninja-kun. | '''''Ninja-kun: Ashura no Shō''''' tells another story in Ninja-kun series. This time it’s a platform game with some twists. There are two tasks alternating through levels: you are required either to kill every enemy in the level (as in the previous games) or simply to reach the exit. Running into enemies usually won’t kill you, however if you are hit by a single projectile, you’ll have to start from a checkpoint. Enemies vary from plain ninjas to giant skeletons or killer fish. Each level has a time limit, and when this limit is close to an end a fire wheel of death will appear on the screen, chasing Ninja-kun. | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
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[[Category:Virtual Console games]] | [[Category:Virtual Console games]] | ||
[[Category:NES games]] | [[Category:NES games]] |