The Legend of Zelda: Collector's Edition: Difference between revisions
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(move problems with enhancements out of config and into enhancements section) |
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== Enhancements == | == Enhancements == | ||
=== Internal Resolution === | |||
Setting Internal Resolution to a multiple of 2x causes blurry graphics in NES games. This can be fixed by using native resolution, 3x resolution, 5x resolution, etc. | |||
=== Texture Filtering === | |||
Using Force Texture Filtering or Anisotropic Filtering causes corrupt graphics and text in NES games. Because of this, both settings are defaulted to "Off" and "1x" respectively by this title's [[GameINI]]. | |||
=== HD Texture Pack === | === HD Texture Pack === | ||
[https://forums.dolphin-emu.org/Thread-the-legend-of-zelda-collector-s-edition-hd-texture-pack-v0-3-2015-04-29-update Zelda: Collector's Edition HD Texture Pack forum thread] | [https://forums.dolphin-emu.org/Thread-the-legend-of-zelda-collector-s-edition-hd-texture-pack-v0-3-2015-04-29-update Zelda: Collector's Edition HD Texture Pack forum thread] | ||
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== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|efb2texonly = Off | |efb2texonly = Off | ||
|efb2texonlynotes = For N64 titles: fixes menu background and Bomber's Notebook in Majora's Mask | |efb2texonlynotes = For N64 titles: fixes menu background and Bomber's Notebook in Majora's Mask | ||
|accuratetexturecache = Safe (Position 1) | |accuratetexturecache = Safe (Position 1) | ||
|accuratetexturecachenotes = For NES titles: fixes wrong sprites and text flickering | |accuratetexturecachenotes = For NES titles: fixes wrong sprites and text flickering |