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Free Look: Difference between revisions
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Free Look is a Dolphin feature that allows manipulation of the in-game camera. | Free Look is a Dolphin feature that allows manipulation of the in-game camera. Various camera types and configuration options are available. | ||
== Camera Control Types == | == Camera Control Types == | ||
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The General tab has four categories of input that can be defined, a description of each category is provided below: | The General tab has four categories of input that can be defined, a description of each category is provided below: | ||
'''Move''' - controls specifically for moving the camera. | '''Move''' - controls specifically for moving the camera. The camera control type will determine how exactly the move works. For instance, moving left with '''Six Axis''' chosen will move the camera to the left. However, moving left with '''Orbital''' chosen will move the camera around the origin point in a circular motion. | ||
'''Speed''' - controls how fast you move. | '''Speed''' - controls how fast you move. | ||
'''Field of View''' - controls the aspect ratio of the camera. | '''Field of View''' - controls the aspect ratio of the camera. The X and Y axis are independently changeable but changing them both at the same time will emulate a zoom effect. As the field of view x and y values get smaller this will lead to a fish-eye type camera effect. Doing both a zoom-out and a move in, (or vice versa) leads to a cinema effect called the "Dolly Zoom". | ||
'''Other''' - options not related to movement. | '''Other''' - options not related to movement. This includes a way to reset your position and rotation back to the in-game camera or to toggle off the free look camera temporarily. | ||
=== Default Controls === | === Default Controls === |