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Super Mario Sunshine: Difference between revisions
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|size = 1.1 GB | |size = 1.1 GB | ||
|relmodules = No | |relmodules = No | ||
|dspcode = Nintendo | |dspcode = Nintendo | ||
|dtkadpcm = No | |dtkadpcm = No | ||
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850|result=Fully Playable: 50-60 FPS with DX9 plug-in, OpenCL Enabled and Recommended Configuration|tester=}} | {{testing/entry|revision=6569|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850|result=Fully Playable: 50-60 FPS with DX9 plug-in, OpenCL Enabled and Recommended Configuration|tester=}} | ||
{{testing/entry|revision=6879|OS=Windows 7 x64|CPU=AMD Phenom II X3 N830 @ 2.1GHz|GPU=ATI Mobility Radeon HD 5650|result=Fully Playable 60- | {{testing/entry|revision=6879|OS=Windows 7 x64|CPU=AMD Phenom II X3 N830 @ 2.1GHz|GPU=ATI Mobility Radeon HD 5650|result=Fully Playable 60-80 FPS with DX11 plug-in|tester=}} | ||
{{testing/entry|revision=7310|OS=Windows 7 x86|CPU=Intel Pentium Dual Core E5300 @ 2.6GHz|GPU=ATI Radeon HD 5450|result=Fully Playable 15-25 FPS (45-50 FPS video) (PAL)--> 65-100% speed with DX9 plugin,Open CL,Disable fog.If you use EFB copy to texture you can play at 100% speed but sometimes you can have any graphics problem|tester=Markon89}} | {{testing/entry|revision=7310|OS=Windows 7 x86|CPU=Intel Pentium Dual Core E5300 @ 2.6GHz|GPU=ATI Radeon HD 5450|result=Fully Playable 15-25 FPS (45-50 FPS video) (PAL)--> 65-100% speed with DX9 plugin,Open CL,Disable fog.If you use EFB copy to texture you can play at 100% speed but sometimes you can have any graphics problem|tester=Markon89}} | ||
{{testing/entry|revision=7419|OS=Mac OS X 10.6.7|CPU=Intel Core i7 @ 2.66GHz|GPU=nVidia GeForce GT 330M|result=Fully Playable 10-20 FPS at 45 - 95 % seems to slow down when NPCs come on screen|tester=FeelGoodChicken}} | {{testing/entry|revision=7419|OS=Mac OS X 10.6.7|CPU=Intel Core i7 @ 2.66GHz|GPU=nVidia GeForce GT 330M|result=Fully Playable 10-20 FPS at 45 - 95 % seems to slow down when NPCs come on screen|tester=FeelGoodChicken}} | ||
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{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully Playable: Graphics and sound can stall for a fraction of a second between scene changes occasionally causing a slight sound stutter, again for a fraction of a second, otherwise no known problems.|tester=}} | {{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=AMD Radeon HD 6370M|result=Fully Playable: Graphics and sound can stall for a fraction of a second between scene changes occasionally causing a slight sound stutter, again for a fraction of a second, otherwise no known problems.|tester=}} | ||
{{testing/entry|revision=3.0-204|OS=Windows 7 x64|CPU=Intel Core i5 750 @ 2.67GHz|GPU=ATI Radeon HD 5850|result=Perfectly playable. 30 FPS consistent, with very rare drops to around 90%. Only exception is secret shine involving tall grass and 8 red coins, which runs around 60%.|tester=crumbworks}} | {{testing/entry|revision=3.0-204|OS=Windows 7 x64|CPU=Intel Core i5 750 @ 2.67GHz|GPU=ATI Radeon HD 5850|result=Perfectly playable. 30 FPS consistent, with very rare drops to around 90%. Only exception is secret shine involving tall grass and 8 red coins, which runs around 60%.|tester=crumbworks}} | ||
{{testing/entry|revision=7283|OS=Windows 7 x64|CPU=Intel Core i3 2310 @ 2.1GHz|GPU=Intel HD Graphics|result=Fully playable with a resolution of "size of the window." sometimes slows down the game (ex. on the isle delfino just at the statue) lower than 20 | {{testing/entry|revision=7283|OS=Windows 7 x64|CPU=Intel Core i3 2310 @ 2.1GHz|GPU=Intel HD Graphics|result=Fully playable with a resolution of "size of the window." sometimes slows down the game (ex. on the isle delfino just at the statue) lower than 20 FPS in USA version|tester=Honguito98}} | ||
{{testing/entry|revision=3.0-371|OS=Linux Slackware 13.37 x86_64|CPU=Intel Core i5 2500K @ 3.3GHz|GPU=nVidia GeForce GTX 550 Ti|result=Games plays perfectly. 30 FPS with no slowdowns or graphical glitches using OpenGL, 2x IR, 4x AA, audio throttling. The goo renders fine with EFB copies set to Texture.|tester=Shonumi}} | {{testing/entry|revision=3.0-371|OS=Linux Slackware 13.37 x86_64|CPU=Intel Core i5 2500K @ 3.3GHz|GPU=nVidia GeForce GTX 550 Ti|result=Games plays perfectly. 30 FPS with no slowdowns or graphical glitches using OpenGL, 2x IR, 4x AA, audio throttling. The goo renders fine with EFB copies set to Texture.|tester=Shonumi}} | ||
{{testing/end}} | {{testing/end}} |