Samurai Warriors 3: Difference between revisions
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(Added Nintendo as a developer (see wikipedia), changed Koei C. Ltd to just Koei: on wikipedia even Nintendo has Co. Ltd after it, and Koei is like it, so not part of the name. Some modifications to the description. Added classic controller.) |
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:SamuraiWarriors3Wii.jpg|300px]] | |image = [[File:SamuraiWarriors3Wii.jpg|300px]] | ||
|developer = Omega Force | |developer = Omega Force, Nintendo EAD | ||
|publisher = Koei | |publisher = Koei, Nintendo | ||
|released = {{vgrelease|JP=December 3, 2009|EU=May 28, 2010|AUS=June 10, 2010|NA=September 27, 2010}} | |released = {{vgrelease|JP=December 3, 2009|EU=May 28, 2010|AUS=June 10, 2010|NA=September 27, 2010}} | ||
|series = ''Samurai Warriors'' | |series = ''Samurai Warriors'' | ||
|genre = Hack and slash | |genre = Hack and slash | ||
|modes = Single-player, Multiplayer, Co-op | |modes = Single-player, Multiplayer, Co-op, Online | ||
|input = Wii Remote, | |input = Wii Remote + Nunchuk, Classic Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-wii-samurai-warriors-3 | |forumlink = http://forums.dolphin-emu.org/Thread-wii-samurai-warriors-3 | ||
}} | }} | ||
'''''Samurai Warriors 3''''' ( | '''''Samurai Warriors 3''''', (戦国無双3 ''Sengoku Musō 3'') is the third installment in the ''Samurai Warriors'' series, created by Koei and Omega Force. | ||
The player takes the role of a single officer in battle and must fend off hordes of enemy soldiers and defeat the enemy commander. The player has at their disposal a range of combo attacks and crowd-clearing special moves known as Musou attacks. The variety of attacks available increase as the character increases in level and gains new weapons. | |||
== Problems == | == Problems == | ||
=== Crash === | === Crash === | ||
With Dolphin {{revision|3.5}} the game will crash when you select a Weapon/Horse. The game is playable in {{revision|3.0}} revisions, with Audio Throttle off and Safe Texture Cache enabled. | With Dolphin {{revision|3.5}} the game will crash when you select a Weapon/Horse. The game is playable in {{revision|3.0}} revisions, with Audio Throttle off and Safe Texture Cache enabled. |