Beyond Good & Evil: Difference between revisions
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== Problems == | == Problems == | ||
=== Offset Geometry === | |||
Revision {{4.0-2722}} caused level geometry to load shifted, creating large cracks in geometry and objects to be hidden behind walls. This occurs shortly after a save point. This was corrected in {{4.0-4559}}. | |||
=== Frame Rate === | === Frame Rate === |