Template:Problems/Shader Compilation Stuttering/doc: Difference between revisions

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(→‎Used By: Yeah, seems we get errors if the DPL list is empty. May need to work out a solution to that in spots lists are expected to possibly reduce to 0)
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== Used By ==
== Used By ==
<!--Hrm, this seems to bug out, perhaps because nothing uses the template yet. Stupid DPL extension continues to be tricky.
<dpl>
<dpl>
   uses=Template:Problems/ShaderCompStuttering
   uses=Template:Problems/ShaderCompStuttering
   ordermethod=titlewithoutnamespace
   ordermethod=titlewithoutnamespace
  notuses=Template:Disambig
  nottitlematch=%(Wii)%
   notnamespace=Template
   notnamespace=Template


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   rowcolformat=width=100%
   rowcolformat=width=100%
</dpl>
</dpl>
-->

Revision as of 05:47, 26 November 2015

This adds shader compilation information to any page that has stuttering so severe that users have actively complained about on the forum, such as the Metroid Prime series and Xenoblade Chronicles. Do not spread this template to a bunch of pages! Only games with the absolute most severe stuttering issues and have confirmed user reports asking about it should have this template.

Usage

{{Problems/ShaderCompStuttering}} Template:Problems/ShaderCompStuttering

Used By