Pikmin (Wii): Difference between revisions
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{{Testing}} | {{Testing}} | ||
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{Test Entry|revision=7128|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275 896MB PCIe|result=Tested NA version, runs fine, with minimal glitches. Some slowdown, but very playable. Tested through start of second level. Occasional nasty slowdown after changing to fullscreen, difficult to replicate. Shadow flicker on some grass types. Some sound crackling with DSP HLE.|tester= | {{Test Entry|revision=7128|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275 896MB PCIe|result=Tested NA version, runs fine, with minimal glitches. Some slowdown, but very playable. Tested through start of second level. Occasional nasty slowdown after changing to fullscreen, difficult to replicate. Shadow flicker on some grass types. Some sound crackling with DSP HLE.|tester=MaJoR}} | ||
{{Test Entry|revision=7408|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275 896MB PCIe|result=Runs better in {{revision|7408}}, but still has some glitches. Slowdown at start of a stage and flicker with grass are both gone. Sound crackling remains. Observed nasty slowdown when turning on "EFB Enable CPU Access".|tester= | {{Test Entry|revision=7408|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275 896MB PCIe|result=Runs better in {{revision|7408}}, but still has some glitches. Slowdown at start of a stage and flicker with grass are both gone. Sound crackling remains. Observed nasty slowdown when turning on "EFB Enable CPU Access".|tester=MaJoR}} | ||
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Revision as of 17:38, 15 August 2011
New Play Control! Pikmin is the re-release of the cult classic Pikmin on the Wii as part of the New Play Control! series.
Problems
Sound
- Some crackling and garbling on DSP HLE. Can be fixed by using DSP LLE.
- Note: DSP LLE requires a dumped DSP bios from a physical console. Instructions are on this forum thread
- This game has unusually high volume in comparison to other titles.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | Enable | Required to prevent ghosting |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Prevents crackling |
Version Compatibility
The graph below charts the compatibility with Pikmin since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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