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Call of Duty: World at War: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|developer = Treyarch<br/>Certain Affinity | |developer = Treyarch<br/>Certain Affinity | ||
|publisher = Activision | |publisher = Activision | ||
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== Problems == | == Problems == | ||
The game crashes before the actual gameplay. (Error: Unknown texture copy format: 0x21) | The game crashes before the actual gameplay. (Error: Unknown texture copy format: 0x21) | ||
== Configuration == | == Configuration == | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
{{Navigation Call of Duty}} | |||
[[Category:Wii games]] | [[Category:Wii games]] | ||
[[Category:First- | [[Category:First-person shooter games]] | ||
[[Category:Multiplayer games]] | [[Category:Multiplayer games]] | ||
[[Category:Co-op games]] | [[Category:Co-op games]] | ||
Revision as of 06:14, 22 September 2011
Call of Duty: World at War | |
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Developer(s) | |
Publisher(s) | Activision |
Series | Call of Duty |
Platform(s) | Wii |
Genre(s) | First-Person Shooter |
Mode(s) | Single-player, Multiplayer, Co-op |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Problems
The game crashes before the actual gameplay. (Error: Unknown texture copy format: 0x21)
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Call of Duty: World at War since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |