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Call of Duty: World at War
|Call of Duty: World at War|
|Developer(s)||Treyarch, Certain Affinity|
|Series||Call of Duty|
|Release date(s)||NA November 11, 2008|
AUS November 12, 2008
EU November 14, 2008
KO January 22, 2009
|Mode(s)||Single-player, Multiplayer (2), Co-op (2)|
|Input methods||Wii Remote + Nunchuk|
Dolphin Forum thread
Call of Duty: World at War immerses players into the most gritty and chaotic combat ever experienced. Survive the most climactic battles on the European and Pacific fronts. The title offers an uncensored experience with unique enemies and combat variety, as well as explosive on-screen action through the all new cooperative gameplay.
This game's online functionality has been shut down as of May 20, 2014 and works in neither Dolphin or on Wii hardware.
Videos have thin corrupt lines interspersed.
The game crashes before the actual gameplay. (Error: Unknown texture copy format: 0x21). Setting EFB Copies to "Texture" instead of "Ram" fixes this crash. Corrected in a revision prior to 5.0-6004.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Call of Duty: World at War since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
- Treyarch (Developer)
- Certain Affinity (Developer)
- Activision (Publisher)
- Call of Duty (Series)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- Korea (Release region)
- 2008 (Initial release year)
- First-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Co-op (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Wii games