| Progress Continues
We've already had 9984 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: Dec/Jan Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Call of Duty: World at War
|Call of Duty: World at War|
|Developer(s)||Treyarch, Certain Affinity|
|Series||Call of Duty|
|Release date(s)|| NA November 11, 2008|
AUS November 12, 2008
EU November 14, 2008
KO January 22, 2009
|Mode(s)||Single-player, Multiplayer (2), Co-op (2)|
|Input methods||Wii Remote + Nunchuk|
|GameIDs||RVYE52, RVYK52, RVYP52, RVYD52, RVYX52, RVYY52|
Call of Duty: World at War immerses players into the most gritty and chaotic combat ever experienced. Survive the most climactic battles on the European and Pacific fronts. The title offers an uncensored experience with unique enemies and combat variety, as well as explosive on-screen action through the all new cooperative gameplay.
Videos have thin corrupt lines interspersed.
The game crashes before the actual gameplay. (Error: Unknown texture copy format: 0x21). Setting EFB Copies to "Texture" instead of "Ram" fixes this crash. Corrected in a revision prior to.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Call of Duty: World at War since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: