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House of the Dead: Overkill: Difference between revisions
(Removed subjective control config suggestion (please use the forum for that), general cleanup.) |
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===Double Images=== | ===Double Images=== | ||
If you experience double images while playing, uncheck "Ignore Format Changes" under Hacks in the Graphics options. Tested on version 3.0-376 | If you experience double images while playing, uncheck "Ignore Format Changes" under Hacks in the Graphics options. Tested on version {{revision|3.0-376}}. | ||
== Configuration == | == Configuration == |
Revision as of 06:32, 15 March 2012
House of the Dead: Overkill | |
---|---|
Developer(s) | Headstrong Games |
Publisher(s) | Sega |
Series | The House of the Dead |
Platform(s) | Wii |
Release date(s) | NA February 10, 2009 EU February 13, 2009 AUS February 19, 2009 JP October 31, 2009 |
Genre(s) | Rail shooter |
Mode(s) | Single-player, Multiplayer |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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The House of the Dead: Overkill is a first-person rail shooter video game developed by Headstrong Games and published by Sega. It is the fifth game developed in the The House of the Dead series, a prequel to the original House of the Dead chronologically and the first in the series to be released exclusively on a home console. It was released on February 10, 2009 in North America and February 13, 2009 in Europe. The game was released in Japan on September 17, 2009 bundled with the Wii Zapper accessory. The Japanese release, however, had to be drastically censored in order to still get the CERO-D rating.
Problems
Anti-aliasing Blur
With Dolphin 3.0 and recent builds, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing. Direct3D9 does not have this blur issue.
Double Images
If you experience double images while playing, uncheck "Ignore Format Changes" under Hacks in the Graphics options. Tested on version 3.0-376.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | OpenGL or Direct3D9 | Direct3D11 has blurring issues |
Version Compatibility
The graph below charts the compatibility with House of the Dead: Overkill since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7671 | Windows 7 x64 | Intel Core i5-2500k @ 4.5GHz | nVidia GeForce GTX 480 | Nearly perfect, very rare minor graphics issues | Brumbek |
3.0-153 | Windows 7 x64 | Intel Core i5 2500k @ 4.0GHz | nVidia GeForce 560 Ti | Perfect. Set EFB Copies to RAM and uncheck Enable Cache, has "ghost images" if set otherwise. | Arezco |
Gameplay Videos
- Headstrong Games (Developer)
- Sega (Publisher)
- The House of the Dead (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- Japan (Release region)
- 2009 (Initial release year)
- Rail shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 stars (Rating)
- Video Backend (Config Required)
- Pages calling VersionRevision template with SVN build numbers without a leading R
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (Release): 3.0
- Wii games
- Rail shooter games
- Multiplayer games