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Mortal Kombat: Armageddon: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:MKArmageddonWii.png|300px]] | |image = [[File:MKArmageddonWii.png|300px]] | ||
|developer = Midway | |developer = Midway, Just Games Interactive | ||
|publisher = Midway | |publisher = Midway | ||
|series = ''Mortal Kombat'' | |series = ''Mortal Kombat'' | ||
|genre = Fighting | |genre = Fighting | ||
|modes = Single player, Multiplayer | |modes = Single player, Multiplayer | ||
|input = Wiimote + Nunchuck, Classic | |input = Wiimote + Nunchuck, Classic Controller, GameCube Controller | ||
}} | }} | ||
'''''Mortal Kombat: Armageddon''''' is the seventh title in the Mortal Kombat fighting game series. The PlayStation 2 version was released in stores on October 11, 2006 while the Xbox version was released on the October 16, with a Wii version released on May 29, 2007 in North America | '''''Mortal Kombat: Armageddon''''' is the seventh title in the Mortal Kombat fighting game series. The PlayStation 2 version was released in stores on October 11, 2006 while the Xbox version was released on the October 16, with a Wii version released on May 29, 2007 in North America. This game is the last ''Mortal Kombat'' for the sixth generation game consoles PlayStation 2 and Xbox, and the first for the seventh generation console on the Wii. It was later released in 2008 as part of the ''Mortal Kombat Kollection''. | ||
== Problems == | == Problems == | ||
===Needs IOS17=== | |||
This game | === Needs IOS17 === | ||
This game uses a specific file from IOS during emulation. To make the game work, you either need IOS17 installed, or a specific ticket from IOS17. For details, see the [http://forums.dolphin-emulator.com/showthread.php?tid=13727 forum thread]. | |||
*Refer to {{issue|3705}} and {{issue|661}} | |||
===Shadow issues=== | ===Shadow issues=== | ||
Player's shadow have small rectangles surrounding | Player's shadow may have small rectangles surrounding them. | ||
===Background Music=== | ===Background Music=== | ||
Background music randomly | Background music may randomly stop, then return sometime later. Use [[DSP LLE]] to fix this issue. | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
}} | }} | ||
Revision as of 03:25, 6 August 2012
Mortal Kombat: Armageddon | |
---|---|
File:MKArmageddonWii.png | |
Developer(s) | Midway, Just Games Interactive |
Publisher(s) | Midway |
Series | Mortal Kombat |
Platform(s) | Wii |
Genre(s) | Fighting |
Mode(s) | Single player, Multiplayer |
Input methods | Wiimote + Nunchuckc, Classic Controller, GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Mortal Kombat: Armageddon is the seventh title in the Mortal Kombat fighting game series. The PlayStation 2 version was released in stores on October 11, 2006 while the Xbox version was released on the October 16, with a Wii version released on May 29, 2007 in North America. This game is the last Mortal Kombat for the sixth generation game consoles PlayStation 2 and Xbox, and the first for the seventh generation console on the Wii. It was later released in 2008 as part of the Mortal Kombat Kollection.
Problems
Needs IOS17
This game uses a specific file from IOS during emulation. To make the game work, you either need IOS17 installed, or a specific ticket from IOS17. For details, see the forum thread.
- Refer to issue 3705 and issue 661
Shadow issues
Player's shadow may have small rectangles surrounding them.
Background Music
Background music may randomly stop, then return sometime later. Use DSP LLE to fix this issue.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Mortal Kombat: Armageddon since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6676 | Windows 7 x86 | Intel Core 2 Duo E7300 @ 2.67GHz | nVidia GeForce 9600 GT | Playable (50 FPS, small freezes, rare crashes) | |
r7411 | Windows 7 x64 | Intel Core 2 Duo E4500 @ 2.2GHz | Intel GMA 945G | Playable (30-60 FPS, slow due to poor GPU) | Jhonn |
r7411 | Windows XP x86 | Intel Atom N270 @ 1.60GHz | Intel GMA 945 (GMA 950) | Playable (7-15 FPS). Slow according to the Arena chosen.Sound Off for better performance. | LORPAL |
r7483 | Windows 7 x86 | Intel Core 2 Duo E7300 @ 2.67GHz | nVidia GeForce 9600GT | Playable (30-50 FPS, big freezes) | |
r7550 | Windows 7 x86 | Intel Core i3-540 @ 3.06GHz | nVidia GeForce 250 GTS | 60 FPS Works Perfectly | Raveen |
3.0 | Windows 7 x64 | Intel Core i3-370M @ 2.4GHz | ATI Mobility Radeon HD 5470 | 45-60 FPS Very playable | Yusuke |
r7750 | Windows 7 x64 | Intel Core i3-370M @ 2.4GHz | ATI Mobility Radeon HD 5470 | 60 FPS, Perfect | Yusuke |
3.0-183 | Windows 7 x64 | Intel Core 2 Duo E4500 @ 2.2GHz | nVidia GeForce GT 440 | Constant 60 FPS (some framedrops may randomly occur, giving between 45-60 FPS)) | Jhonn |
3.0-196 | Windows 7 x64 | AMD Athlon X3 435 @ 3.1GHz | ATI Radeon HD 5770 | Looks good. Intro video is framedroping. Real WiiMote DOESN'T WORK at all | something |
3.0-633 | Windows 7 x64 | Intel Core i7-3820 @ 3.6GHz | nVidia GeForce GTX 560 Ti | http://www.youtube.com/watch?v=pwR0TSIl_y | mtdgamer |
Gameplay Videos
- Midway (Developer)
- Just Games Interactive (Developer)
- Midway (Publisher)
- Mortal Kombat (Series)
- Fighting (Genre)
- Multiplayer (Game mode)
- Nunchuck (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (GPU): Intel
- Tested On (Release): 3.0
- Tested On (GPU): ATI
- Tested On (CPU): AMD
- Untested for 10000+ revisions
- Fighting games
- Wii games