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Need for Speed: Hot Pursuit 2: Difference between revisions
(Hrm, recent test seems to indicate this may no longer be only 3 stars. Can someone confirm.) |
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Revision as of 04:07, 11 June 2013
Need for Speed: Hot Pursuit 2 | |
---|---|
Developer(s) | EA Black Box |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Platform(s) | GameCube |
Release date(s) | NA September 30, 2002 EU October 25, 2002 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Need for Speed: Hot Pursuit 2 is a 2002 racing video game, serving as the debut Need for Speed (NFS) title from EA Black Box, and the first Need for Speed for the sixth generation of consoles. It is the sequel to the 1998 racing game Need for Speed III: Hot Pursuit. Like Porsche Unleashed before it, Hot Pursuit 2 was not released in Japan. This is also the first game in the series (until Shift) not to have a cockpit-view in the cars.
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Need for Speed: Hot Pursuit 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Unknown Revision | Mac OS X 10.8.1 | Intel Core i5 @ 2.5GHz | Intel HD 4000 | OK |
Gameplay Videos
- EA Black Box (Developer)
- Electronic Arts (Publisher)
- Need for Speed (Series)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): macOS
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Untested
- GameCube games