Beyond Good & Evil: Difference between revisions

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m (improve infobox)
(Username rename (MaJoR => MayImilae))
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{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=NVIDIA GeForce 9400M|result=Runs around 50% speed until crashing without an error message at the Dark Island (about 30 minutes into the game). {{revision|7571}} does not crash at this point, but the hero gets dropped into nothingness when entering the next room.|tester=Autofresser}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=NVIDIA GeForce 9400M|result=Runs around 50% speed until crashing without an error message at the Dark Island (about 30 minutes into the game). {{revision|7571}} does not crash at this point, but the hero gets dropped into nothingness when entering the next room.|tester=Autofresser}}
{{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i7-3720QM @ 2.6GHz|GPU=NVIDIA GeForce GT 650M|result=Not payable. OpenGL NOT fix bug dark island.|tester=Jonathan66100}}
{{testing/entry|revision=3.0-688|OS=Windows 7|CPU=Intel Core i7-3720QM @ 2.6GHz|GPU=NVIDIA GeForce GT 650M|result=Not payable. OpenGL NOT fix bug dark island.|tester=Jonathan66100}}
{{testing/entry|revision=4.0-1535|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7GHz|GPU=NVIDIA GeForce GTX 760|result=Works great in OpenGL. The recent changes help a lot. Hologram finally works properly (TFN), frame rate is stable, you can get around the errors, on and on. Some bugs still though, like the ocean reflections.|tester=MaJoR}}
{{testing/entry|revision=4.0-1535|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.7GHz|GPU=NVIDIA GeForce GTX 760|result=Works great in OpenGL. The recent changes help a lot. Hologram finally works properly (TFN), frame rate is stable, you can get around the errors, on and on. Some bugs still though, like the ocean reflections.|tester=MayImilae}}
{{testing/entry|revision=4.0-6209|OS=Windows 7|CPU=AMD FX-9370 @ 4GHz|GPU=AMD Radeon HD 7870|result= I use OpenGL works great except the pictures are messed up when you take them but not in d3d backend. The Game runs at 100% no drops.|tester=likeike12}}
{{testing/entry|revision=4.0-6209|OS=Windows 7|CPU=AMD FX-9370 @ 4GHz|GPU=AMD Radeon HD 7870|result= I use OpenGL works great except the pictures are messed up when you take them but not in d3d backend. The Game runs at 100% no drops.|tester=likeike12}}
{{testing/end}}
{{testing/end}}