Mega Man X Collection: Difference between revisions

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|developer = Capcom Production Studio 1
|developer = Capcom Production Studio 1
|publisher = Capcom
|publisher = Capcom
|released  = {{vgrelease|NA=January 10, 2006}}
|series    = ''Mega Man X''
|series    = ''Mega Man X''
|genre    = Action, Platform
|genre    = Action, Platform
|modes    = Single-Player, Multiplayer <small>(Mega Man Battle & Chase)</small>
|modes    = Single-Player, Multiplayer <small>(Mega Man Battle & Chase)</small>
|input    = GameCube Controller
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-mega-man-x-collection
}}
}}
'''''Mega Man X Collection''''' is a compilation of video games developed by Capcom. It was released on January 10, 2006 exclusively in North America for the Nintendo GameCube and Sony PlayStation 2 platforms. Mega Man X Collection contains the first six games in the Mega Man X series, which originated on the Super Nintendo Entertainment System (SNES) and made its way onto various 32-bit consoles and PC. The plot follows the protagonist Mega Man X and his partner Zero as they battle Sigma and his army of "Maverick" robots. All six games are action platformers in which the player traverses a series of stages and gains the special weapons of defeated bosses.


== Problems ==
== Problems ==
=== Sprite Problems ===
=== Sprite Problems ===
Sprites create small gaps and glitches (most noticeable in X and X2). Set Texture Cache Accuracy to Safe.
Sprites create small gaps and glitches (most noticeable in X and X2). Set Texture Cache Accuracy to Safe.