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Mega Man X Collection: Difference between revisions
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|developer = Capcom Production Studio 1 | |developer = Capcom Production Studio 1 | ||
|publisher = Capcom | |publisher = Capcom | ||
|released = {{vgrelease|NA=January 10, 2006}} | |||
|series = ''Mega Man X'' | |series = ''Mega Man X'' | ||
|genre = Action, Platform | |genre = Action, Platform | ||
|modes = Single-Player, Multiplayer <small>(Mega Man Battle & Chase)</small> | |modes = Single-Player, Multiplayer <small>(Mega Man Battle & Chase)</small> | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-mega-man-x-collection | |||
}} | }} | ||
'''''Mega Man X Collection''''' is a compilation of video games developed by Capcom. It was released on January 10, 2006 exclusively in North America for the Nintendo GameCube and Sony PlayStation 2 platforms. Mega Man X Collection contains the first six games in the Mega Man X series, which originated on the Super Nintendo Entertainment System (SNES) and made its way onto various 32-bit consoles and PC. The plot follows the protagonist Mega Man X and his partner Zero as they battle Sigma and his army of "Maverick" robots. All six games are action platformers in which the player traverses a series of stages and gains the special weapons of defeated bosses. | |||
== Problems == | == Problems == | ||
=== Sprite Problems === | === Sprite Problems === | ||
Sprites create small gaps and glitches (most noticeable in X and X2). Set Texture Cache Accuracy to Safe. | Sprites create small gaps and glitches (most noticeable in X and X2). Set Texture Cache Accuracy to Safe. |