Xenoblade Chronicles: Difference between revisions
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(→Stutter during battles: OpenGL still has stutters on my machine, and not just in battles, but anywhere. It's not even using all of my GPU or CPU (GPU at 49%, no CPU thread is at 100%)) |
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{{Config | {{Config | ||
|gfxbackend = OpenGL | |gfxbackend = OpenGL | ||
|gfxbackendnotes = | |gfxbackendnotes = May avoid stuttering | ||
|gfxbackend = DirectX 9 | |||
|gfxbackendnotes = Compatible with HD Texture Pack, use only if OpenGL does not reduce stuttering | |||
|efbcopy = RAM | |efbcopy = RAM | ||
|efbcopynotes = Enable screenshot when saving/loading | |efbcopynotes = Enable screenshot when saving/loading |