Super Mario Strikers: Difference between revisions

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(Updated. Tested by JMC47. Gamespeed is too fast was fixed before 4.0, removed. Updated all other problems.)
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== Problems ==
== Problems ==
=== Game is too fast ===
Game will play at double speed if frame-limit is set to 60. Changing to 30 fixes this issue, but breaks audio.
=== Missing Load Animation ===
=== Missing Load Animation ===
One of the loading animations fails to appear. Refer video at 1.47sec compared with a screenshot of the effect.
The loading animation requires RealXFB to display properly. Refer to the video and image below for comparison.
{{YouTube|YvzzeomJ_t8|Missing Load Animation at 1.47sec}}{{image|Super Mario Strikers Missing Load Animation.jpg|With the correct Load Animation|br}}


=== Odd Shapes on Characters ===
{{YouTube|YvzzeomJ_t8|Missing Load Animation No XFB at 1.47sec}}{{image|Super Mario Strikers Missing Load Animation.jpg|With the correct Load Animation|br}}
These are the three parallelograms under the skins of Mario and Luigi.
 
=== Weapon/Bowser Shadows ===
Many of the non-character dynamic objects will have flickering shadows.  They require zfreeze to display correctly, a feature that Dolphin currently does not emulate. See {{issue|6423}}.


== Configuration ==
== Configuration ==