Resident Evil Archives: Resident Evil Zero: Difference between revisions

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(Removed vbeam problem and config suggestion: fixed before 4.0 (3.5-1249). Removed questionable config entries, such as fast disc (non-accurate) and pal60 (softer? what?).)
m (Fixing texture cache accuracy config entry)
Line 27: Line 27:
|gfxbackend        = OpenGL
|gfxbackend        = OpenGL
|gfxbackendnotes  = Best. Cutscenes are buggy using Direct3D.
|gfxbackendnotes  = Best. Cutscenes are buggy using Direct3D.
|texturecache      = Position 1 (Safe)
|accuratetexturecache = Position 1 (Safe)
|texturecachenotes = Prevents some elements becoming invisible
|accuratetexturecache = Prevents some elements becoming invisible
}}
}}