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Metroid Prime: Trilogy: Difference between revisions
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(Updated with some recent stuff I meant to add earlier and forgot about. Whoops.) |
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== Problems == | == Problems == | ||
=== | === Constant Wiimote Disconnects === | ||
Since {{revision|3.5-471}}, when using the MS Bluetooth Stack (the default bluetooth stack on Windows) the game will think that the wiimote is constantly disconnecting. Pressing Alt-F5 will restore it, but it will disconnect again seconds later. Disable "Enable Speaker Data" to solve this problem, or avoid the MS bluetooth stack by using the Toshiba Stack or Dolphinbar. | |||
=== | === Multiplayer Menu is Empty === | ||
When loading the multiplayer menu, the MP2 menu will appear but no items will be displayed within it. This is because the game disconnected the wiimote while switching dols, but it doesn't give you a "wiimote is disconnected" alert to tell you to reconnect the wiimote. Press Alt-F5 twice and the menu will appear. | |||
=== <s>Launching a game sends you to the System Menu</s> === | |||
As of 4.0-4724, launching any game in Trilogy will load the System Menu instead. Fixed by {{revision|4.0-4833}}. | |||
=== <s>Blue Startup Video</s> === | === <s>Blue Startup Video</s> === | ||
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{{VersionCompatibilityVersion|3.5-1392|****|ES_Launch fixed}} | {{VersionCompatibilityVersion|3.5-1392|****|ES_Launch fixed}} | ||
{{VersionCompatibilityVersion|4.0-1953|****|ES_Launch finished: the game is fully functional, multiplayer and gamesaves work}} | {{VersionCompatibilityVersion|4.0-1953|****|ES_Launch finished: the game is fully functional, multiplayer and gamesaves work}} | ||
{{VersionCompatibilityVersion|4.0-4724|**|ES_Launch broken}} | |||
{{VersionCompatibilityVersion|4.0-4833|****|ES_Launch fixed}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||