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Sonic Unleashed: Difference between revisions
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(After the reset edits, I bugged JMC to test it. There's no video! The epsilon fixes don't apply to sonic unleashed! Issue report and more updates incoming (the IRC is crazy with working on this right now)) |
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== Problems == | == Problems == | ||
=== No Video === | |||
Sonic Unleashed has very unusual depth clipping issues. For years, these problems were fixed by the "Sonic Unleashed hack", a very messy and annoying projection hack. In {{revision|4.0-564}}, this hack was removed so a proper fix could be found. This broke OpenGL compatibility, but D3D continued to render since depth clipping was broken in that backend. However, this clipping bug was fixed in {{revision|4.0-3748}}, leaving this game broken in both backends. It was believed that it would be ok since the projection epsilon fix in {{revision|4.0-4451}} fixed all of the other sonic games that relied on the Sonic Unleashed hack, but Sonic Unleashed itself is presently unaffected. There is no solution at this time. | |||
=== Audio Crackling === | === Audio Crackling === | ||
Sound sometimes experiences strange crackling, at least on the Mac builds of Dolphin. | Sound sometimes experiences strange crackling, at least on the Mac builds of Dolphin. | ||
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{{VersionCompatibilityVersion|3089|****}} | {{VersionCompatibilityVersion|3089|****}} | ||
{{VersionCompatibilityVersion|6634|****|Hangs fixed}} | {{VersionCompatibilityVersion|6634|****|Hangs fixed}} | ||
{{VersionCompatibilityVersion|6634|****|Blackscreen with OpenGL}} | |||
{{VersionCompatibilityVersion|4.0-3748|*|Backscreen on all hardware backends}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||