Sonic Unleashed: Difference between revisions
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m (→No Video: Little clarification) |
(So, apparently the sonic unleashed hack was left in the NTSC gameini, and "projectionhack=0" can be ignored if you use multiple builds on the same global user directory. Odd. False alarm!) |
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== Problems == | == Problems == | ||
=== Audio Crackling === | === Audio Crackling === | ||
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=== Crashes === | === Crashes === | ||
Dolphin occasionally crashes when running this game. | Dolphin occasionally crashes when running this game. | ||
=== <s>No Video</s> === | |||
Sonic Unleashed has very unusual depth clipping issues, resulting in a black screen if the game is not perfectly emulated. For years, these problems were fixed by the "Sonic Unleashed hack", a very messy and annoying projection hack. In {{revision|4.0-564}}, this hack was removed so a proper fix could be found. This broke OpenGL compatibility, but D3D continued to render since depth clipping was broken in that backend. However, this clipping bug was fixed in {{revision|4.0-3748}}, leaving this game broken in both backends. Fixed by a proper implementation in {{revision|4.0-4451}}. See {{issue|6914}} and the [https://dolphin-emu.org/blog/2015/01/01/dolphin-progress-report-december-2014/ Dec 2014 Dolphin Progress Report] for details. | |||
== Configuration == | == Configuration == | ||
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{{VersionCompatibilityVersion|4.0-564|****|Blackscreen with OpenGL}} | {{VersionCompatibilityVersion|4.0-564|****|Blackscreen with OpenGL}} | ||
{{VersionCompatibilityVersion|4.0-3748|*|Blackscreen on all hardware backends}} | {{VersionCompatibilityVersion|4.0-3748|*|Blackscreen on all hardware backends}} | ||
{{VersionCompatibilityVersion|4.0-4451|****|Blackscreen fixed}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||