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Super Mario Sunshine: Difference between revisions
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=== Camera formatting === | |||
The original code for the "Warped Camera View" is somehow recognized as a FOV modifier and changes the game's zooming by changing the value "3E000000" to some other value (e.g. 3F400000) The game will be played at the desired field of view once that value was modified. | |||
=== Higher framerates === | |||
The patch for the frame rate change can be affected by inserting the dword values into the patches section of the game. Once that has been done, the player will achieve smoother playback. The following known patches are listed [https://dolphin-emu.org/blog/2015/02/07/game-modification-60-fps-hacks/ here]. | |||
=== <s>Striped Loading Screens</s> === | === <s>Striped Loading Screens</s> === |