Nintendo Puzzle Collection: Difference between revisions

Jump to navigation Jump to search
(Removing pre-4.0 fixed by new-ax-hle audio problem.)
No edit summary
Line 14: Line 14:
== Problems ==
== Problems ==
=== Lock ups with DirectX ===
=== Lock ups with DirectX ===
In D3D some computers will experience severe lock ups in transition areas and loading screens. The lock ups generally last for 3-5 seconds and display 0fps, then the game will resume. It may be limited to only nVidia cards, but the exact pattern is uncertain. If you encounter the error, use the OpenGL graphics backend. See {{issue|6275}}.
In D3D some computers will experience severe lock ups in transition areas and loading screens. The lock ups generally last for 3-5 seconds and display 0fps, then the game will resume. It may be limited to only nVidia or AMD cards, but the exact pattern is uncertain. If you encounter the error, use the OpenGL graphics backend. See {{issue|6275}}.


== Configuration ==
== Configuration ==
Line 31: Line 31:
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-2390T @ 2.7GHz|GPU=AMD Radeon HD 6450|result=Very good! 60 FPS most of the time except some massive screen, audio does not decode properly and experienced glitched. I even upscaled to 720p and enable 4x anti-aliasing so if you turn off those features you should be to play smoothly.|tester=Nosmas}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-2390T @ 2.7GHz|GPU=AMD Radeon HD 6450|result=Very good! 60 FPS most of the time except some massive screen, audio does not decode properly and experienced glitched. I even upscaled to 720p and enable 4x anti-aliasing so if you turn off those features you should be to play smoothly.|tester=Nosmas}}
{{testing/entry|revision=4.0-6070|OS=Windows 7 x64|CPU=Intel Core i7-960 @ 3.20 GHz|GPU=AMD Radeon HD 5800 Series|result=Menu transitions in Panel De Pon are very slow, but Panel De Pon itself, as well as menus for other games, experience no slowdown or error at all. Played with Direct3D.|tester=UmbraWitchJeanne}}
{{testing/end}}
{{testing/end}}