Luigi's Mansion: Difference between revisions
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===Black Screen=== | ===Black Screen=== | ||
At the beginning of the game, when going upstairs in the dark and going through the next room, the screen might go black and also show silhouette of characters on some hardware. It seems to be fixed in {{revision|6706}}. See also {{Issue|1985}}. (Please also update | At the beginning of the game, when going upstairs in the dark and going through the next room, the screen might go black and also show silhouette of characters on some hardware. It seems to be fixed in {{revision|6706}}. See also {{Issue|1985}}. (Please also update DirectX.) | ||
===Sound Problems=== | ===Sound Problems=== | ||
Constant slight crackling may occur in the background and when enemies and friends make noises. Use DSP-LLE to fix. | |||
===M4A Video Codec=== | ===M4A Video Codec=== |
Revision as of 19:32, 29 July 2011
Luigi's Mansion is an action-adventure game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan on September 14, 2001, in North America on November 17, 2001, and in Europe on May 3, 2002. The game was a launch title for the GameCube. This was one of the very few games where Luigi was the main character, not Mario.
The game takes place in a haunted mansion, which Luigi won in a contest he did not enter. He told his brother to meet him there to celebrate his victory. Luigi is searching for his brother Mario, who came to the mansion earlier, but went missing. To help Luigi on his quest, an old professor named Elvin Gadd has equipped him with the "Poltergust 3000", a vacuum cleaner used for capturing ghosts, and a "Game Boy Horror", a device used for communicating with Gadd.
Luigi's Mansion was relatively well-received by reviewers, despite being criticized for its short length. The game has sold over 2.5 million copies, and is the fifth best-selling Nintendo GameCube game in the United States. It was one of the first games to be re-released as a Player's Choice title on the system. A sequel, Luigi's Mansion 2, was announced at E3 2011 for the Nintendo 3DS.
Problems
No Shadows
Shadows are missing, significantly reducing the ambiance of many scenes. See issue 4674
Black Screen
At the beginning of the game, when going upstairs in the dark and going through the next room, the screen might go black and also show silhouette of characters on some hardware. It seems to be fixed in r6706. See also issue 1985. (Please also update DirectX.)
Sound Problems
Constant slight crackling may occur in the background and when enemies and friends make noises. Use DSP-LLE to fix.
M4A Video Codec
Support of the M4A codec required to play the Pikmin movie trailer under options is currently working. It requires DX9 and DSP-LLE.
OpenGL Plug-in
Use of the OpenGL plug-in on r6658 results in a crash post the initial menu screen.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | DX9 or DX11 | OpenGL crashes post initial menu. |
Version Compatibility
The graph below charts the compatibility with Luigi's Mansion since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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Gameplay Videos
- Luigi's Mansion on Dolphin the Wii/Gamecube emulator (Full Speed)
- Luigi's Mansion on Dolphin Wii/GC Emulator (720p HD) Full Speed (r5190)
- Luigi's Mansion - Dolphin r5751 - DirectX 11 - OpenCL
- Luigi's Mansion on Dolphin SVN R 3854 - GameCube Emulator
- Luigi mansion dolphin (r2962)
- Luigi's Mansion on PC Dolphin SVN r5326
- Luigi's Mansion on Dolphin SVN r1590