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Pikmin (GC)
Pikmin is a strategy video game developed and published by Nintendo for the Nintendo GameCube video game console in 2001. Pikmin is the first game in the Pikmin series of video games, and the third game for the gamecube overall. It was designed by Shigeru Miyamoto. Pikmin was released on October 26, 2001 in Japan, December 2, 2001 in North America, and June 14, 2002 in Europe. The sequel, Pikmin 2, was released in 2004. The image song, "Ai No Uta" by Strawberry Flower, appeared in the Japanese commercials for the game, but soon became an unexpected hit song, eventually eclipsing Pikmin's sales. As of March 31, 2002, Pikmin has sold over one million copies.
Problems
Sound bugs in better detail
Onions
When it unfolds sound effect is higher pitched than normal, when it hits the ground the sound is distorted, Pikmin entering Onions sound is higher pitched than normal.
Saving
Completion sound is higher pitched than normal. Saving in operation and completion sound is higher pitched than normal.
Dolphin Spaceship
Item or part collection beam sound effects higher pitched than normal, when around spaceship sounds are so distorted it is like a 8-bit trash. Launching at night no rocket sounds.
Map Screen
Parts of the cancel sound is messed up, no rocket sounds moving Dolphin spaceship.
Stereo sound
When moving the camera sometimes sounds are not there but other times it is, left and right channels sometimes are lost.
Grass
Pulling out grass sound is higher pitched.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Corrects most audio issues |
Version Compatibility
The graph below charts the compatibility with Pikmin since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
2.0 | Windows XP x86 | AMD Athlon II x2 215 @ 3.45GHz | nVidia GeForce 7025 | (: Game completed! Sound disappears in intro and some other places. Small slowdowns in huge places. | †.fl.l). |
r7687 | Windows 7 x64 | AMD Athlon 64 X2 4400 @ 2.2GHz | nVidia GeForce GT 440 | Perfect, but having more than 60 active Pikmins causes the game to slow down. | Endres |
r7714 | Windows 7 x64 | Intel Core i3-370M @ 2.4GHz | AMD Radeon HD 6370M | Fully playable: No slowdowns, no known glitches. | |
3.0-151 | Windows 7 x64 | AMD Phenom II 1100T BE | AMD Radeon HD 6850 | Perfect, without any crash or slowdown during all game, just some audio crackling sometimes, I recommend LLE audio plugin | Aldaris |
3.0-201 | Windows 7 x64 | Intel Core i7-2700K @ 4.2GHz | nVidia GeForce GTX 570 HD | Perfect with LLE audio plugin | bcheng |
Gameplay Videos
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- Pikmin (Series)
- Real-Time Stategy (Genre)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- DSP Emulator Engine (Config Required)
- Tested On (Release): 2.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU):
- Tested
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested On (Release): 3.0
- Untested for 10000+ revisions
- Strategy games
- GameCube games