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Kirby's Epic Yarn
Kirby's Epic Yarn | |
---|---|
Developer(s) | HAL Laboratory, Good Feel |
Publisher(s) | Nintendo |
Series | Kirby |
Platform(s) | Wii |
Release date(s) | JP October 14, 2010 NA October 17, 2010 EU February 25, 2011 AUS February 24, 2011 |
Genre(s) | Platformer |
Mode(s) | Single-player, Multiplayer, Co-op |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Kirby's Epic Yarn (毛糸のカービィ Keito no Kābī, literally translated to "Kirby of Yarn") is the tenth platform installment of the Kirby video game series, developed for the Wii video game console by Good Feel, Inc., with supervision from HAL Laboratory. After five years of speculation, it was officially unveiled at Electronic Entertainment Expo 2010. It is the first entry in the Kirby series on a home console since 2003's Kirby Air Ride and its first home console platform game since 2000's Kirby 64: The Crystal Shards.
Problems
Cutscene Curtain
The curtain that is pulled to reveal cutscenes only half opens for some cutscenes.
4:3 Borders
When the Wii Aspect Ratio is set to 4:3, the game will add gray-green borders to the top and bottom of the screen to remain in 16:9. Kirby's Epic Yarn was designed to work this way, but if you want Dolphin to stretch the image to fill the entire screen, use the following steps:
- In Config > "Wii" Tab - Set "Aspect Ratio" to "16:9"
- In Graphics Config > "General" Tab - Set "Display - Aspect Ratio" to "Force 4:3" (or use hotkey "4").
This method will distort the image, so it is not recommended.
Configuration
This title does not need non-default settings to run properly.
Emulated Wiimote
Config | Setting | Notes |
---|---|---|
Sideways Wiimote | On | Kirby's Epic Yarn is designed for sideways wiimote play. |
Version Compatibility
The graph below charts the compatibility with Kirby's Epic Yarn since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6265 | Windows Vista x86 | AMD Phenom II X4 955 @ 3.21GHz | ATI Radeon HD 4650 | Perfect | |
r6268 | Windows 7 x64 | Intel Core 2 Quad Q8300 @ 3.4GHz | ATI Radeon HD 4870 | Perfect | |
r6285 | Windows 7 x64 | AMD Phenom II X2 550 @ 3.1GHz | ATI Radeon HD 4200 | Perfect, loading slowdowns | |
r6285 | Windows 7 x64 | AMD Phenom II X2 550 @ 3.7GHz | ATI Radeon HD 4200 | Perfect | |
r6285 | Windows 7 x64 | AMD Phenom II X4 965 @ 3.4GHz | ATI Radeon HD 5770 | Perfect | |
r6286 | Windows 7 x64 | Intel Core 2 Quad Q8200 @ 2.6GHz | nVidia GeForce 9600 GT | Perfect | |
r6546 | Linux Ubuntu 10.10 x86_64 | Intel Core i7-920 | nVidia GeForce GTX 260 | Perfect. | |
r6858 | Windows 7 x64 | Intel Core 2 Quad Q9550 | nVidia GeForce GTX 275 | Perfect | |
r7264 | Windows 7 x64 | AMD Athlon | nVidia GeForce GTX | Slowdowns to 30 FPS; Crashes on Rainbow Falls | |
r7289 | Windows Vista x64 | Intel Core 2 Quad Q6600 | nVidia GeForce GTX 470 | Playable but Slowdowns to 20-30 FPS in some levels | SpReeD |
3.0 | Windows 7 x64 | AMD Phenom II X4 955 @ 3.2 GHz | ATI Radeon HD 5770 | Perfect, huge slowdowns in some levels and boss battles. | |
r7670 | Windows 7 x64 | Intel Core i5-2500K @ 4.1GHz | AMD Radeon HD 6850 | Works totally fine. No slowdowns. | MegaJump |
3.0-232 | Windows 7 x64 | Intel Core i7-2600K @ 3.4GHz | nVidia GeForce GTS 250 | res: 1366x768 (720p). Default config. Works Perfect 100% speed | RojoBauer |
3.0-235 | Windows 7 x64 | Intel Core i5-2500K @ 3.3GHz | nVidia GeForce GTX 560 Ti | Fully playable 3xNative Resolution (1080P) dx9 no crashes/sound glitches | Fabolous |
3.0-415 | Windows 7 x64 | Intel Core i5-2500K @ 3.9GHz | nVidia GeForce GTX 560 Ti | Perfect with OpenGL 3x Native, 1080p, 4x AA, 16x AF, with 16/9 Widescreen | Sanitarium026 |
3.0-715 | Windows 7 x64 | Intel Core i7-950 @ 4Ghz | nVidia GeForce GTX 570 | Runs perfectly as long as you leave the DPS on HLE. Dx9, 1080p, 16x AF, 4x Native | Zharay |
3.0-763 | Windows 7 x64 | Intel Core i5-2450M | AMD Radeon HD 7610M | Perfect | Chinmorph |
Gameplay Videos
- HAL Laboratory (Developer)
- Good Feel (Developer)
- Nintendo (Publisher)
- Kirby (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2010 (Initial release year)
- Platformer (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Co-op (Game mode)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested On (OS): Linux
- Tested On (Release): 3.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Wii games
- Co-op games
- Platform games