Progress Continues
We've already had 21802 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Tom Clancy's Splinter Cell: Chaos Theory
Jump to navigation
Jump to search
Tom Clancy's Splinter Cell: Chaos Theory | |
---|---|
Developer(s) | Ubisoft Montreal |
Publisher(s) | Ubisoft |
Series | Splinter Cell, Tom Clancy |
Platform(s) | GameCube |
Release date(s) | NA March 31, 2005 EU April 1, 2005 AUS April 14, 2005 |
Genre(s) | Action-adventure, Stealth |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Tom Clancy's Splinter Cell: Chaos Theory is an action-adventure stealth game, developed and published by Ubisoft. Chaos Theory is the third game in the Splinter Cell series endorsed by writer Tom Clancy.
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Tom Clancy's Splinter Cell: Chaos Theory since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-5416 | Windows 7 x64 | Intel Core i3-3220 @ 3.3GHz | NVIDIA GeForce GT 640 | Playable, but with minor problems. The loading screens are unemulated it seems due to only displaying a black screen unless it's a settings issue, but I don't think it is since I tested OpenGL and Direct3D. Don't know about the software rasterizer though. In game seems a bit darker than on a real console, and there is some very minor texture errors like walls showing up at open entrances in some places, but if you're playing this for the first time, it could make you think that you're stuck. Has slowdown as well in places with heavy effects like bright lights. A better CPU than mines should have no trouble though I think. Only played the first level. | Yugix |
Gameplay Videos
|
Categories:
- Ubisoft Montreal (Developer)
- Ubisoft (Publisher)
- Splinter Cell (Series)
- Tom Clancy (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2005 (Initial release year)
- Action-adventure (Genre)
- Stealth (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 4 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- GameCube games
- Native 16:9 widescreen support (GCN)
- Two Disc games