Tom Clancy's Splinter Cell: Double Agent (GC)

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Tom Clancy's Splinter Cell: Double Agent
Tom Clancys Splinter Cell-Double Agent.jpg
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Series Splinter Cell, Tom Clancy
Platform(s) GameCube
Release date(s) NA/AUS October 26, 2006
EU October 27, 2006
Genre(s) Stealth
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller, Game Boy Advance
Compatibility 4Stars4.pngEdit rating: Tom Clancy's Splinter Cell: Double Agent (GC)
Playable
GameIDs GWYX41, GWYE41
See also...

Wii Version
Dolphin Forum thread
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Tom Clancy's Splinter Cell: Double Agent is the fourth installment in the Splinter Cell series of video games developed and published by Ubisoft. The series, endorsed by American author Tom Clancy, follows the character Sam Fisher, an agent employed by a black-ops division of the National Security Agency, dubbed Third Echelon. Double agent was released simultaneously on the GameCube and on the Wii.

Problems

Missing Textures

For some reason, in order for textures to draw correctly, this game requires Full MMU enabled. While this option is defaulted, it comes at the hefty price of performance.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Tom Clancy's Splinter Cell: Double Agent since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-9209 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r7716 Windows 7 Intel Pentium E5200 ATI Radeon HD 3870 Not Working EdAnHiCE
4.0-4488 Windows 7 Intel Core i3-3220 @ 3.3GHz NVIDIA GeForce GT 640 This game can boot into the first level and there was no visual problems that I noticed, but I can't test further due to slowdown even though I managed to get through most of the first level until I gave up because of it. This game seems very demanding as it runs mostly at 40-50FPS (NTSC). A faster PC would very likely have better luck. Putting this here to show that this game does work, but not at fullspeed on a setup like mines or weaker. All the other features seem to work fine though like tutorials, but has slowdown as well. Yugix

Gameplay Videos