Tom Clancy's Splinter Cell: Double Agent (GC)
|Tom Clancy's Splinter Cell: Double Agent|
|Series||Splinter Cell, Tom Clancy|
|Release date(s)||NA/AUS October 26, 2006|
EU October 27, 2006
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller, Game Boy Advance|
Tom Clancy's Splinter Cell: Double Agent is the fourth installment in the Splinter Cell series of video games developed and published by Ubisoft. The series, endorsed by American author Tom Clancy, follows the character Sam Fisher, an agent employed by a black-ops division of the National Security Agency, dubbed Third Echelon. Double agent was released simultaneously on the GameCube and on the Wii.
For some reason, in order for textures to draw correctly, this game requires Full MMU enabled. While this option is defaulted, it comes at the hefty price of performance.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Tom Clancy's Splinter Cell: Double Agent since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Pentium E5200||ATI Radeon HD 3870||Not Working||EdAnHiCE|
|Windows 7||Intel Core i3-3220 @ 3.3 GHz||NVIDIA GeForce GT 640||This game can boot into the first level and there was no visual problems that I noticed, but I can't test further due to slowdown even though I managed to get through most of the first level until I gave up because of it. This game seems very demanding as it runs mostly at 40-50FPS (NTSC). A faster PC would very likely have better luck. Putting this here to show that this game does work, but not at fullspeed on a setup like mines or weaker. All the other features seem to work fine though like tutorials, but has slowdown as well.||Yugix|