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Baten Kaitos: Eternal Wings and the Lost Ocean
Baten Kaitos: Eternal Wings and the Lost Ocean | |
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Developer(s) | tri-Crescendo, Monolith Soft |
Publisher(s) | Namco Bandai Games |
Series | Baten Kaitos |
Platform(s) | GameCube |
Release date(s) | JP December 5, 2003 NA November 16, 2004 EU April 1, 2005 AUS May 19, 2005 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Baten Kaitos: Eternal Wings and the Lost Ocean is a 2003 role-playing video game that was developed by tri-Crescendo and Monolith Soft and published by Namco for the Nintendo GameCube. First released in Japan in 2003, it is the first game in the Baten Kaitos series, and takes place after Baten Kaitos Origins, a prequel released in 2006. It tells the story of a young man named Kalas and his companion Xelha, who live in an aerial island-based kingdom in the clouds. The title, Baten Kaitos, comes from Arabic meaning "belly of the sea monster" and is also the name of the star Zeta Ceti.
Patches
60Hz AR Codes
PAL[1]
Enable 60Hz Mode [Ralf] 0DNT-UAWA-1BV4C HD3V-1PPA-K1WT0 ME7P-UZ4T-EEEQ5 3YJ5-JWQF-0NZR2
Problems
Freezes
The game may rarely freeze while displaying photograph magnuses (e.g. in shops and the deck screen, mostly on the first game disc). Disabling Dual Core solves this. If it causes too much slowdown, you can also save the game’s state (Emulation → Save State) prior to selling photographs and reload if a freeze occurred to work around this problem.
Flipping Screen
With Virtual XFB (Enabled by Default) the screen rapidly flips. To solve disable XFB (Real XFB crashes after logos) before opening the game then open graphics settings. Only happens on PAL version
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | Off | Avoid 3FPS when trying to sell or buy an item |
Version Compatibility
The graph below charts the compatibility with Baten Kaitos: Eternal Wings and the Lost Ocean since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r7624 | Linux Ubuntu 10.04 | AMD Phenom II X3 720 | NVIDIA GeForce 8800 GT | Running 2x Native Resolution, 2x AA, 4x AF @ 75-100%. Game looks great. Can't speak to the crash listed above, but from what I've played it is working well. | keller999 |
^3.0 | Windows 7 | AMD Phenom II X4 955 @ 3.2GHz | ATI Radeon HD 5770 | Fullspeed, random crashes. | |
^3.0 | Windows 7 | Intel Core i7-2670QM @ 2.2GHz | NVIDIA GeForce GTX 560M | Fullspeed, runs perfect. | Phazon Lord |
3.5 | Mac OS X 10.6.8 | Intel Core 2 Duo @ 2.66GHz | NVIDIA GeForce 320M | Runs great (with slowdowns due to low specs). | |
3.5 | Mac OS X 10.8.4 | Intel Core i7-4650U | Intel HD5000 | Fullspeed at 2x IR 16x AF, no AA, vsync. Rare slowdowns where holding TAB helps. | Verix |
3.5-1389 | Linux openSUSE Factory | AMD Phenom II X4 955 | NVIDIA GeForce 9800 GT | Runs mostly fine except for the photograph magnus crashes (which seem to occur only on the first game disc). Performance is not as good as it should be (drops down to 75% or less at times); graphics and DSP settings appear to have absolutely no influence on that though. | |
4.0.1 | Windows 7 | AMD Phenom II X4 960T @ 3GHz | NVIDIA GeForce GTX 650 | Fullspeed, runs incredibly well with very little audio/graphic issues. Very minimal lag in areas with water or during transition animations into battle. Graphics setup used (all others unchecked): Backend (Direct3D9), Fullscreen resolution (Auto), Aspect Ratio (Auto), IR (Auto/Multiple of 640x528), No Anti-Aliasing, Anisotropic Filtering x1, Scaled EFB Copy, Ignore Format Changes, EFB Copies=Texture, Texture Cache-Fast, External Frame Buffer=Disabled, and Fast Depth Calculation. For audio, DSP HLE emulation with default settings (i.e no DSPLLE on Seperate Thread, no Dump Audio, etc) | LaDestitute |
4.0-1340 | Windows 7 | Intel Core i7-3770K | NVIDIA GeForce GTX 560 Ti | The game runs flawlessly using the default .ini configuration override that Dolphin includes. There are some very minor slow downs in certain areas with mirrors and water, going from full speed (30FPS) to 25-28FPS. The game can run with Dual Core enabled, if I remember correctly, interacting with picture magnus in the menus are really laggy. |
Gameplay Videos
- Tri-Crescendo (Developer)
- Monolith Soft (Developer)
- Namco Bandai Games (Publisher)
- Baten Kaitos (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2003 (Initial release year)
- Role-playing (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Enable Dual Core (Config Required)
- Tested On (OS): Linux
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (GPU): ATI
- Tested On (CPU): Intel
- Tested On (OS): macOS
- Tested On (GPU): Intel
- Tested On (Release): 4.0.1
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- GameCube games
- Two Disc games