Resident Evil Archives: Resident Evil Zero
Resident Evil Archives: Resident Evil Zero | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom, THQ Asia Pacific (AUS) |
Series | Resident Evil |
Platform(s) | Wii |
Release date(s) | JP July 10, 2008 NA December 1, 2009 AUS January 21, 2010 EU January 22, 2010 |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Input methods | Wii Remote, Nunchuckc, GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Resident Evil Archives: Resident Evil Zero is a direct port for the Wii of 2002's Resident Evil Zero for the Nintendo GameCube, which have been only released on Nintendo consoles. The original, Resident Evil, also had a direct port to the Wii under the name Resident Evil Archives: Resident Evil.
Problems
VBeam Emulation
Accurate VBeam Emulation must be enabled to avoid erratic FPS, resulting in a "slow motion effect" if it's disabled.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | OpenGL | Most perfect. Cutscenes are buggy using Direct3D. |
Wii
Config | Setting | Notes |
---|---|---|
Use PAL60 Mode (EuRGB60) | Enabled | Make the cutscenes/videos to look more softer. |
Game Properties
Config | Setting | Notes |
---|---|---|
Speed up Disc Transfer Rate | Enabled | Enabling this will improve the speed when a stage is loaded after opening doors, and cutscenes too. |
Version Compatibility
The graph below charts the compatibility with Resident Evil Archives: Resident Evil Zero since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5092 | Windows 7 x64 | Intel Core 2 Quad Q9505 @ 2.83GHz | nVidia GeForce 9800GT | Resident Evil Zero running on Dolphin emulator. Game seems to run very well, full speed most of the time with perfect graphics. Sound and controls work perfectly. Played with real Wiimote & Nunchuck. Resident Evil Archives: Resident Evil Zero (Wii) on Dolphin Wii/GC Emulator 720p HD | nosound98 |
r7436 | Windows 7 x64 | AMD Athlon II X4 640 @ 3.5GHz | ATI Radeon HD 4870 | Perfect,25-30 FPS | Wton |
3.0 | Windows 7 | AMD Phenom II X4 970 | ATI Radeon HD 5770 | work perfect 100% Speed 60 FPS | Vincend |
3.0 | Windows 7 x64 | AMD Phenom II X4 945 @ 3GHz | AMD Radeon HD 6970 | Will sometimes crash opening doors. Random sound screeches | No Pistons |
r7719 | Windows 7 x64 | AMD Phenom II X4 945 @ 3GHz | AMD Radeon HD 6970 | Almost perfect. Full speed throughout the game. Some occasional sound glitches | No Pistons |
^3.0 | Windows XP x86 | AMD Phenom II X2 545 @ 3.1GHz | nVidia GeForce 8600 GT | Perfect. Some occasional and annoying sound glitches, eventually crashes opening doors. | luken |
r7719 | Windows 7 x64 | Intel Core i7-2600k @ 3.4GHz | nVidia GeForce GTS 250 | Perfect. 100% all the time. Use OpenGL 1920x1080 Filter:16x AA:16xQ CSAA. Important: "Progressive scan" must be disable | RojoBauer |
Gameplay Videos
- Capcom (Developer)
- Capcom (Publisher)
- THQ Asia Pacific (AUS) (Publisher)
- Resident Evil (Series)
- Japan (Release region)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- 2008 (Initial release year)
- Survival horror (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuck (Input supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Video Backend (Config Required)
- Use PAL60 Mode (EuRGB60) (Config Required)
- Speed up Disc Transfer Rate (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested On (Release): 3.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Survival horror games
- Wii games