Template:Problems/Blurry Distant Textures
[edit] [ ] Template documentation
Adds common text to the "Problems" portion of titles that require disabling Arbitrary Mipmap Detection to appropriately render textures in the distance at internal resolutions above native. See {{Problems}} for other shared problem statements.
Usage
{{Problems/Blurry Distant Textures}}
Blurry Distant Textures
Problems/Blurry Distant Textures requires GPU Texture Decoding enabled or textures in the distance will render as a blurry mess.
This problem is actually a regression in arbitrary mipmap detection, and is affecting all games. A fix is underway: https://github.com/dolphin-emu/dolphin/pull/7170
Used By
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