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(added German and France release names. Edited regions.) |
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|developer = Electronic Arts | |developer = Electronic Arts | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|series = | |series = James Bond | ||
|released = {{vgrelease|NA | |released = {{vgrelease|NA/FR|March 13, 2002|EU=June 14, 2002|DE=March 12, 2002}} | ||
|genre = First-person shooter | |genre = First-person shooter | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
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}} | }} | ||
'''''007: Agent Under Fire''''' is a first-person shooter video game based on the James Bond franchise. | '''''007: Agent Under Fire''''' (aka '''''007: Agent im Kreuzfeuer''''' in Germany and '''''007: Espion pour Cible''''' in France) is a first-person shooter video game based on the James Bond franchise. | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
{{ | {{Problems/VP6 Videos}} | ||
=== Skip EFB Access from CPU === | === Skip EFB Access from CPU === | ||
Agent Under Fire hangs while loading certain levels. (Vehicle sections might be common factor | Agent Under Fire hangs while loading certain levels. (Vehicle sections might be common factor; more testing is needed.) To fix it, tick "Skip EFB Access from CPU" in the Graphics Settings > Hacks menu. Skipping EFB Access from CPU may have side effects. Load screens not displaying is a possible one. | ||
}}}} | |||
== Configuration == | == Configuration == | ||
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{{testing/entry|revision=3.0-495|OS=Windows|CPU=Intel Core i5 @ 2.9GHz|GPU=Intel HD Graphics 3000|result=Runs at 46-60FPS, Missing sounds in DSP-HLE, Screwed up opening videos. Game is still fully playable at 2x Native Resolution & 8x Anisotropic Filtering.|tester=ACE017}} | {{testing/entry|revision=3.0-495|OS=Windows|CPU=Intel Core i5 @ 2.9GHz|GPU=Intel HD Graphics 3000|result=Runs at 46-60FPS, Missing sounds in DSP-HLE, Screwed up opening videos. Game is still fully playable at 2x Native Resolution & 8x Anisotropic Filtering.|tester=ACE017}} | ||
{{testing/entry|revision=3.5-1389|OS=Windows 7|CPU=AMD Athlon II X2 270 @ 3.4GHz|GPU=NVIDIA GeForce 8600 GT|result=Works at 40-60FPS. MAJOR lag during second level which sometimes hangs, especially during loading screens before and after the mission, even with the MMU/speed hack enabled. Otherwise is all good.|tester=Tsarchasm}} | {{testing/entry|revision=3.5-1389|OS=Windows 7|CPU=AMD Athlon II X2 270 @ 3.4GHz|GPU=NVIDIA GeForce 8600 GT|result=Works at 40-60FPS. MAJOR lag during second level which sometimes hangs, especially during loading screens before and after the mission, even with the MMU/speed hack enabled. Otherwise is all good.|tester=Tsarchasm}} | ||
{{testing/entry|revision=4.0-9418|OS=Windows 10|CPU=Intel Core i7-2630QM|GPU=AMD Radeon HD 6650|result=Works at 60FPS, no problem.|tester=francis}} | |||
{{testing/end}} | {{testing/end}} | ||
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{{VideoGallery | {{VideoGallery | ||
|vid1=8zM1fgvkajA|cap1=Dolphin Emulator 4.0-2745 - James Bond 007: Agent Under Fire (1080p HD) - Nintendo GameCube | |vid1=8zM1fgvkajA|cap1=Dolphin Emulator 4.0-2745 - James Bond 007: Agent Under Fire (1080p HD) - Nintendo GameCube | ||
|vid2=EFh9TX3lfHg|cap2=007 - Agent Under Fire at 4K on Dolphin Emulator 5.0 (1080p) | |||
|vid3=igk4D09_ufk|cap3=Dolphin Emulator 5.0 - James Bond 007: Agent Under Fire (1080p HD) - Nintendo GameCube | |||
|vid4=EwzZW1JA7n0|cap4=James Bond 007: Agent Under Fire - Mission 1: Trouble in Paradise (Dolphin Emulator) | |||
}} | }} | ||
{{Navigation/007}} | {{Navigation/007}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Ships with debugging symbols]] |