007: Agent Under Fire: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:James Bond 007-Agent Under Fire.jpg|300px]]
|developer = Electronic Arts
|developer = Electronic Arts
|publisher = Electronic Arts
|publisher = Electronic Arts
|released = {{vgrelease|NA=March 13, 2002|EU=June 14, 2002}}
|series    = James Bond
|genre = First-person shooter
|released = {{vgrelease|NA/FR|March 13, 2002|EU=June 14, 2002|DE=March 12, 2002}}
|modes = Single-player, Multiplayer
|genre     = First-person shooter
|image = [[File:James Bond 007-Agent Under Fire.jpg|300px]]
|modes     = Single-player, Multiplayer (4)
|input    = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-007-agent-under-fire
}}
}}
   
   
'''''007: Agent Under Fire''''' is a first-person shooter video game based on the James Bond franchise. Developed and published by Electronic Arts, it was released for PlayStation 2, Nintendo GameCube and Xbox game consoles.
'''''007: Agent Under Fire''''' (aka '''''007: Agent im Kreuzfeuer''''' in Germany and '''''007: Espion pour Cible''''' in France) is a first-person shooter video game based on the James Bond franchise.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems/VP6 Videos}}
=== <s>Skip EFB Access from CPU</s> ===
Agent Under Fire hangs while loading certain levels. (Vehicle sections might be common factor; more testing is needed.) To fix it, tick "Skip EFB Access from CPU" in the Graphics Settings > Hacks menu. Skipping EFB Access from CPU may have side effects. Load screens not displaying is a possible one. This is fixed by {{revision|5.0-9741}} and {{revision|5.0-9735}}.
}}}}


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|7617|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.0-495|****|}}
{{VersionCompatibilityVersion|4.0-593|****|VP6 video improved}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-495|OS=Windows|CPU=Intel Core i5 @ 2.9GHz|GPU=Intel HD Graphics 3000|result=Runs at 46-60FPS, Missing sounds in DSP-HLE, Screwed up opening videos. Game is still fully playable at 2x Native Resolution & 8x Anisotropic Filtering.|tester=ACE017}}
{{testing/entry|revision=3.5-1389|OS=Windows 7|CPU=AMD Athlon II X2 270 @ 3.4GHz|GPU=NVIDIA GeForce 8600 GT|result=Works at 40-60FPS. MAJOR lag during second level which sometimes hangs, especially during loading screens before and after the mission, even with the MMU/speed hack enabled. Otherwise is all good.|tester=Tsarchasm}}
{{testing/entry|revision=4.0-9418|OS=Windows 10|CPU=Intel Core i7-2630QM|GPU=AMD Radeon HD 6650|result=Works at 60FPS, no problem.|tester=francis}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
|vid1=8zM1fgvkajA|cap1=Dolphin Emulator 4.0-2745 - James Bond 007: Agent Under Fire (1080p HD) - Nintendo GameCube
|vid2=EFh9TX3lfHg|cap2=007 - Agent Under Fire at 4K on Dolphin Emulator 5.0 (1080p)
|vid3=igk4D09_ufk|cap3=Dolphin Emulator 5.0 - James Bond 007: Agent Under Fire (1080p HD) - Nintendo GameCube
|vid4=EwzZW1JA7n0|cap4=James Bond 007: Agent Under Fire - Mission 1: Trouble in Paradise (Dolphin Emulator)
}}


{{Navigation/007}}
[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Ships with debugging symbols]]

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