Active Life: Magical Carnival: Difference between revisions

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== Emulation Information ==
== Emulation Information ==
=== Mat Controller ===
=== Mat Controller ===
As of {{revision|3.5-1312}}, the Mat Controller can be emulated in Dolphin with the GCPad. In the GameCube configuration tab, set Port 1 to "Dance Mat". The Dance Mat is mapped to the GCPad according to the following:
<!-- Copied from [[Active Life: Explorer#Mat Controller]] -->
The Mat Controller can be emulated in Dolphin like the other emulated GameCube controllers. In Options > Controller Settings, set port 1 of a GameCube controller to '''Dance Mat'''. The Dance Mat is mapped to the GameCube controller according to the following:


<pre>D-Pad Up    = Blue Arrow Up
<pre>D-Pad Up    = Blue Arrow Up
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{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Crash ===
=== Crash ===
This title won't move past the loading screen. "READ ERROR" with D3D and OpenGL, with or without dual core.
This title won't move past the loading screen after giving a "READ ERROR". This can be worked around by underclocking the CPU to 70% or lower until the main menu shows up.


}}}}
}}}}
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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|cpuclock                  = <70%
|cpuclocknotes            = Allows the game to boot
}}
}}


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<!--A full list of options is available at Template:VideoGallery/doc-->
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=0UQDvNBWSr4|cap1=Dolphin Emulator 5.0-7346 - Active Life: Magical Carnival (ISSUES) [1080p HD] - Nintendo Wii
}}
}}


[[Category:Wii games]]
[[Category:Wii games]]

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