Game Boy Player
| Game Boy Player | |
|---|---|
| Developer(s) | Nintendo |
| Platform(s) | GameCube |
| Release date(s) | JP March 20, 2003 EU June 20, 2003 NA June 24, 2003 |
| Genre(s) | Utility |
| Input methods | GameCube Controller, Game Boy Advance |
| Compatibility | 4 Playable |
| GameIDs | |
| See also... |
Dolphin Forum thread |
The Game Boy Player (ゲームボーイプレーヤー, Gēmu Bōi Purēyā) (DOL-017) is a device made by Nintendo for the Nintendo GameCube which enables Game Boy (although Super Game Boy enhancements are ignored), Game Boy Color, or Game Boy Advance cartridges to be played on a television. It connects via the high speed parallel port at the bottom of the GameCube and requires use of a boot disc to access the hardware. Unlike devices such as Datel's Advance Game Port, the Game Boy Player does not use software emulation, but instead uses physical hardware nearly identical to that of a Game Boy Advance.
Emulation Information
Game Boy Advance Features in Game Boy Color Games
Certain Game Boy Color games have special feature enabled when played on a Game Boy Advance, such as a the "Advance Shop" in The Legend of Zelda - Oracles games. To access these features, a "special" Game Boy Color BIOS is used on the original GBA to tell the game they are running on on the newer handheld. mGBA can emulate this by changing bits in a standard GBC BIOS. Currently, Dolphin does not support configuring a GBC BIOS, leaving these feature inaccessible.
Problems
Missing Rumble
Game Boy Player Rumble does not currently work, and games attempting to check for the feature may freeze.
Audio Issues
Audio sounds extra crunchy due to inaccuracies. Fixed by 2603-273.
Video Flickering
When playing Game Boy and Game Boy Color games, the video flickers. Game Boy Advance games are mostly unaffected. Can be fixed by setting Texture Cache Accuracy to Safe. Fixed in 2603-183.
Freeze on Start
This software will freeze Dolphin with the error below due to the lack of Game Boy Player hardware emulation. See issue 2163. Fixed in 2603-175.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
| Config | Setting | Notes |
|---|---|---|
| Texture Cache Accuracy | Safe | Fixes flickering when playing Game Boy and Game Boy Color games |
Version Compatibility
The graph below charts the compatibility with Game Boy Player since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
| Test Entries | |||||
|---|---|---|---|---|---|
| Revision | OS | CPU | GPU | Result | Tester |
| 3.0-68 | Windows 7 | Intel Pentium 4 | NVIDIA GeForce 7600GS | Wouldn't even start emulation, kept showing error message | NaokiS |
| 3.0-374 | Windows 7 | Intel Core i5-2400 | NVIDIA GeForce 9800 GTX+ | Emulation runs, gets error message saying that Game Boy Player is not plugged in. | sonicdude558 |
| 4.0.2 | Windows 7 | AMD Phenom II X4 B55 3.2 GHz | NVIDIA GeForce GTS 250 | Runs and correctly displays that there is no player connected. | Huenex |
| 4.0.2 | Windows 8.1 | Intel Core i7-3630QM @ 2.4 GHz | NVIDIA GeForce GT 635M | It runs but stop in "Game Boy Player not connected" screen | mbc07 |
| 5.0-rc-0 | Ubuntu 14.04 | Intel Pentium B960 @ 2.2 GHz | Intel HD Graphics | Can't play any Game Boy games, because the Game Boy Player hardware is not emulated. | GameCubeFan |
Gameplay Videos
- Nintendo (Developer)
- Japan (Release region)
- Europe (Release region)
- North America (Release region)
- 2003 (Initial release year)
- Utility (Genre)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 4.0.2
- Tested On (CPU): AMD
- Tested On (Release): 5.0
- Tested On (OS): Linux
- Tested On (GPU): Intel
- Untested for 10000+ revisions
- GameCube games
