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Animal Crossing: City Folk: Difference between revisions
(→Problems: Purged performance related problem. Further explaination of the pattern editor issue would be apprieciated.) |
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Revision as of 05:15, 3 July 2011
Animal Crossing: City Folk | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | Animal Crossing |
Platform(s) | Wii |
Genre(s) | Life Simulation |
Mode(s) | Single-Player, Multiplayer (Alternating) |
Input methods | Wii Remote, Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Animal Crossing: City Folk, known in European and Australian markets as Animal Crossing: Let's Go to the City, is a life simulation video game for the Wii video game console, released on November 16, 2008 in the United States, November 17, 2008 in Canada, November 20, 2008 in Japan, December 4, 2008 in Australia and December 5, 2008 in Europe, and on January 28, 2010 in South Korea. It is the follow- up to Animal Crossing: Wild World, released for the Nintendo DS in 2005, and is the third game in the Animal Crossing series.
Problems
There are only a few small issues when playing this game:
- Sometimes there will be audio static when walking around your town. Just enter a building to make it stop.
- Pattern editor doesn't work very well
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Animal Crossing: City Folk since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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