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BIT.TRIP RUNNER
BIT.TRIP RUNNER | |
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Developer(s) | Gaijin Games |
Publisher(s) | Aksys Games |
Series | BIT.TRIP |
Platform(s) | WiiWare |
Release date(s) | EU/AUS May 14, 2010 JP September 14, 2010 NA May 17, 2010 |
Genre(s) | Platform, Auto-runner |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
BIT.TRIP RUNNER is the fourth installment of the Bit.Trip series. Runner features over 50 levels. The gameplay involves controlling Commander Video and making him jump, slide, kick, and more through various obstacles in his path. The special guest band Anamanaguchi provides menu and credits music. Though it has over 50 levels, breaking the 3 level norm of the last games, these levels are divided evenly amongst 3 zones, which each have their own distinct background and musical feel; each zone houses twelve levels, including a boss level. For every level (except boss levels) there is a retro challenge awarded should the player collect all gold bars in the normal level. Each retro challenge is harder than the normal level and usually has more gold bars. The perfect completion of a retro challenge will award players with an exclamation point beside the stage and the word "PERFECT" beside the score in the scoreboard, but only if they have done everything "extra" (i.e., jumping on top of springboards that they don't need to in order to finish) in the level beforehand.
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with BIT.TRIP RUNNER since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r4697 | Windows 7 | Intel Core i7-860 @ 2.8 GHz | ATI Radeon HD 4850 | Fully Playable: 60FPS With DX11 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, 2560x1440 | TimeWalker |
3.5 | Windows XP | Intel Core 2 Duo E4400 @ 2 GHz | ATI Radeon HD 4650 | Perfect! Constant 100% (Speed), and 60FPS all the time. | DmitryN |
3.5 | Fedora 20 | AMD Phenom II X6 1090T | NVIDIA GeForce GTX 650 Ti | 60+ FPS. works great. | fast_rizwaan |
3.5-663 | Windows XP | Pentium 4 @ 3.05 GHz | ATI Radeon HD 3450 | Playable! Get 60-40% of speed in game. Music is desynced, no other problems. | †.fl.l). |
4.0-5420 | Windows 7 | Intel Core 2 Quad | NVIDIA GeForce GT 120 | Runs perfectly. Stable 60FPS. Direct3D, 1x native resolution, EFB to Texture. Thank God for the New HLE; the music probably crapped out on it on older updates. | LotadTheGreat |
5.0-3600 | Fedora 25 | AMD Phenom II X6 1090T | NVIDIA GeForce GTX 650 Ti | 60+ FPS. works great, use v-sync and accuracy safe. | fastrizwaan |
Gameplay Videos
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- Gaijin Games (Developer)
- Aksys Games (Publisher)
- BIT.TRIP (Series)
- Europe (Release region)
- Australia (Release region)
- Japan (Release region)
- North America (Release region)
- 2010 (Initial release year)
- Platform (Genre)
- Auto-runner (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (OS): Linux
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested On (Release): 4.0
- Tested On (Release): 5.0
- Untested for 10000+ revisions
- WiiWare games