Bloody Roar: Primal Fury: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|title | |title = {{SUBPAGENAME}} | ||
|developer = Eighting | |||
|developer | |publisher = Activision | ||
|publisher | |series = Bloody Roar | ||
|series | |genre = Fighting | ||
|genre | |modes = Single-Player, Multiplayer | ||
|modes | |platforms = [[GameCube]] | ||
|platforms | |input = Gamepad | ||
|input | |image = [[File:Bloody Roar-Primal Fury.jpg|300px]] | ||
| | |||
}} | }} | ||
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== Problems == | == Problems == | ||
===Hangs=== | === Hangs === | ||
The game is reported to work with {{revision|1878}} (and possibly prior) through {{revision|4789}}, but is broken in {{revision|4866}} through {{revision|6495}} and beyond. | The game is reported to work with {{revision|1878}} (and possibly prior) through {{revision|4789}}, but is broken in {{revision|4866}} through {{revision|6495}} and beyond. | ||
*European Release: Hang shortly into the intro cinematic. | *European Release: Hang shortly into the intro cinematic. | ||
*Japanese Release: Initial video blacked out, but can be bypassed by pressing start. Initial menu displays and initial menu levels can be entered, but a black screen and hang occurs shortly in even if no action is taken. | *Japanese Release: Initial video blacked out, but can be bypassed by pressing start. Initial menu displays and initial menu levels can be entered, but a black screen and hang occurs shortly in even if no action is taken. | ||
===Missing o=== | === Missing o === | ||
The 'o' in Nintendo is missing in the opening trademark details. | The 'o' in Nintendo is missing in the opening trademark details. | ||
===Scrambled Text=== | === Scrambled Text === | ||
Text in the Japanese release is a scrambled mess. | Text in the Japanese release is a scrambled mess. | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
|forcefilter = Off | |forcefilter = Off | ||
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|disablefognotes = On randomly causes nothing to display when battle starts | |disablefognotes = On randomly causes nothing to display when battle starts | ||
|efbcopy = Texture | |efbcopy = Texture | ||
|audiothrottle = On | |audiothrottle = On | ||
|audiothrottlenotes = Fixes sounds during the logo's appearance | |audiothrottlenotes = Fixes sounds during the logo's appearance | ||
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== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | ||
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)--> | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
== Testing == | == Testing == | ||
{{ | {{testing/start}} | ||
<!--Use this template for test entries: {{ | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/end}} | |||
== Gameplay Videos == | == Gameplay Videos == | ||
*[http://www.youtube.com/watch?v=_vMcs7zAYjE Gamecube Bloody Roar: Primal Fury 720p Gameplay] | *[http://www.youtube.com/watch?v=_vMcs7zAYjE Gamecube Bloody Roar: Primal Fury 720p Gameplay] | ||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Fighting games]] | |||
[[Category:Multiplayer games]] |
Revision as of 09:48, 8 September 2011
Bloody Roar: Primal Fury | |
---|---|
Developer(s) | Eighting |
Publisher(s) | Activision |
Series | Bloody Roar |
Platform(s) | GameCube |
Genre(s) | Fighting |
Mode(s) | Single-Player, Multiplayer |
Input methods | |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Bloody Roar: Primal Fury, is a brawler video game developed by Eighting in 2002. It is an updated version of the PlayStation 2 game, Bloody Roar 3.
Problems
Hangs
The game is reported to work with r1878 (and possibly prior) through r4789, but is broken in r4866 through r6495 and beyond.
- European Release: Hang shortly into the intro cinematic.
- Japanese Release: Initial video blacked out, but can be bypassed by pressing start. Initial menu displays and initial menu levels can be entered, but a black screen and hang occurs shortly in even if no action is taken.
Missing o
The 'o' in Nintendo is missing in the opening trademark details.
Scrambled Text
Text in the Japanese release is a scrambled mess.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Disable Fog | Off | On randomly causes nothing to display when battle starts |
Texture Cache Accuracy | Position 1 | Some text errors (like missing 'o' in Nintendo) still occur |
Version Compatibility
The graph below charts the compatibility with Bloody Roar: Primal Fury since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |