Boom Blox Bash Party: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Boom-Blox-Bash-Party.jpg|300px]] | |image = [[File:Boom-Blox-Bash-Party.jpg|300px]] | ||
|developer = | |developer = EA Los Angeles, Amblin Entertainment | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|released = {{vgrelease|NA=19 | |released = {{vgrelease|NA=May 19, 2009|EU=May 29, 2009|AUS=June 18, 2009}} | ||
|genre = Puzzle | |genre = Puzzle | ||
|modes = Single-player, Multiplayer (4), Online (4) | |modes = Single-player, Multiplayer (4), Online (4) | ||
Line 13: | Line 13: | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== Hangs === | === <s>Hangs</s> === | ||
Current revisions hang before gameplay with Dual Core enabled, showing 0FPS and 60vps. Turn it off and the game will work normally. | Current revisions hang before gameplay with Dual Core enabled, showing 0FPS and 60vps. Turn it off and the game will work normally. Enabling Synchronize GPU Thread will also fix the hang. Single core mode is default since {{revision|5.0-11217}}. | ||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|3.5-394|***}} | {{VersionCompatibilityVersion|3.5-394|***|Hangs with Dual core}} | ||
{{VersionCompatibilityVersion|5.0-11217|****|Single core default}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.5-1351|OS=Windows 7 | {{testing/entry|revision=3.5-1351|OS=Windows 7|CPU=Intel Core i5-2410M @ 2.3GHz|GPU=NVIDIA GeForce GT 540M|result=Fine. Above 20FPS.|tester=Vinni De Vega}} | ||
{{testing/entry|revision=5.0|OS=Linux 4.8.15|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=AMD Radeon R7250E|result=Runs fine with Dual Core disabled. Not a demanding game hardware-wise.|tester=lmello}} | |||
{{testing/entry|revision=5.0-1127|OS=Windows 10|CPU=Intel Core i7-3930K @ 3.8GHz|GPU=NVIDIA GeForce GTX 780|result=Runs fine at 60FPS, no hang with Dual Core and Synchronize GPU Thread enabled.|tester=Techjar}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{ | {{VideoGallery | ||
|vid1=eVz1DAjJXu0|cap1=Dolphin Emulator 4.0.2 - Boom Blox: Bash Party (1080p HD) - Nintendo Wii | |||
}} | |||
[[Category:Wii games]] | [[Category:Wii games]] |
Revision as of 11:10, 27 November 2019
Boom Blox Bash Party | |
---|---|
Developer(s) | EA Los Angeles, Amblin Entertainment |
Publisher(s) | Electronic Arts |
Platform(s) | Wii |
Release date(s) | NA May 19, 2009 EU May 29, 2009 AUS June 18, 2009 |
Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer (4), Online (4) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Boom Blox Bash Party, known in Europe as Boom Blox Smash Party, is a physics puzzle video game developed by Amblin Interactive and EA Los Angeles in conjunction with film director Steven Spielberg, and published by EA for the Wii. Like it's precessor, Boom Blox, it is a physics based puzzle game, the objective being either to keep structures made of blocks from being knocked down or to knock them over by various means. Bash Party features a new slingshot mechanic; reducing the need for the shooting mechanic from the first game. The game includes new environments (such as underwater and outer space), new block shapes (such as cylinders and ramps), more multiplayer modes, and online multiplayer via the Wi-Fi Connection.
Problems
Hangs
Current revisions hang before gameplay with Dual Core enabled, showing 0FPS and 60vps. Turn it off and the game will work normally. Enabling Synchronize GPU Thread will also fix the hang. Single core mode is default since 5.0-11217.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Boom Blox Bash Party since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.5-1351 | Windows 7 | Intel Core i5-2410M @ 2.3GHz | NVIDIA GeForce GT 540M | Fine. Above 20FPS. | Vinni De Vega |
5.0 | Linux 4.8.15 | Intel Core i5-4690 @ 3.5GHz | AMD Radeon R7250E | Runs fine with Dual Core disabled. Not a demanding game hardware-wise. | lmello |
5.0-1127 | Windows 10 | Intel Core i7-3930K @ 3.8GHz | NVIDIA GeForce GTX 780 | Runs fine at 60FPS, no hang with Dual Core and Synchronize GPU Thread enabled. | Techjar |
Gameplay Videos
- EA Los Angeles (Developer)
- Amblin Entertainment (Developer)
- Electronic Arts (Publisher)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2009 (Initial release year)
- Puzzle (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Online (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 5.0
- Tested On (OS): Linux
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Wii games