Burnout 2: Point of Impact: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
Line 31: Line 31:
{{Test Entry|revision=6145|OS=Windows 7 x64|CPU=AMD Phenom 9550|GPU=nVidia GeForce 7300 GT|result=Perfect|tester=}}
{{Test Entry|revision=6145|OS=Windows 7 x64|CPU=AMD Phenom 9550|GPU=nVidia GeForce 7300 GT|result=Perfect|tester=}}
{{Test Entry|revision=6519|OS=Windows XP x86|CPU=AMD 64 X2 4000+|GPU=nVidia GeForce 8500 GT|result=Full playable but no motor car sound|tester=}}
{{Test Entry|revision=6519|OS=Windows XP x86|CPU=AMD 64 X2 4000+|GPU=nVidia GeForce 8500 GT|result=Full playable but no motor car sound|tester=}}
{{Test Entry|revision=7480|OS=Linux (Ubuntu 10.04 Lucid Lynx)|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon 4850|result=No engine sound. Small and rare graphic corruption. Grinding sparks invisible and making the game run horribly slow if AA is enabled. Game frequently freezing and crashing.|tester=Dark Fread}}
{{Test Entry|revision=7480|OS=Linux Ubuntu 10.04 Lucid Lynx x86_64|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon 4850|result=No engine sound. Small and rare graphic corruption. Grinding sparks invisible and making the game run horribly slow if AA is enabled. Game frequently freezing and crashing.|tester=Dark Fread}}
{{testing/entry|revision=7624|OS=Linux Ubuntu 10.04 Lucid Lynx x86_64|CPU=AMD Phenom II X3 720|GPU=nVidia GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @ 80-100%. Looks and sounds great will full performance settings and LLE on Thread.  Some slowdowns, but pretty minor.|tester=keller999}}
{{testing/entry|revision=7624|OS=Linux Ubuntu 10.04 Lucid Lynx x86_64|CPU=AMD Phenom II X3 720|GPU=nVidia GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @ 80-100%. Looks and sounds great will full performance settings and LLE on Thread.  Some slowdowns, but pretty minor.|tester=keller999}}
|}
|}

Revision as of 03:16, 2 September 2011

Burnout 2: Point of Impact
Burnout 2 - Point of Impact.jpg
Developer(s) Criterion Games
Publisher(s) Acclaim Entertainment
Platform(s) GameCube
Genre(s) Racing
Mode(s) Single-player
Input methods Nintendo GameCube controller
Compatibility 4Stars4.pngEdit rating: Burnout 2: Point of Impact
Playable
GameIDs
See also...

Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia

Burnout 2: Point of Impact is the sequel to Burnout. The game is created by Criterion Games and published by Acclaim Entertainment. It launched in early April 2003 for the Gamecube and was the last Burnout game made for a Nintendo home console.

Problems

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
DSP Emulator Engine LLE Enables all sounds, including car engine

Version Compatibility

The graph below charts the compatibility with Burnout 2: Point of Impact since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21455 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry Template:Test Entry Template:Test Entry |style="white-space:nowrap;"|r7624 |style="white-space:nowrap"|Linux Ubuntu 10.04 Lucid Lynx x86_64 |style="white-space:nowrap"|AMD Phenom II X3 720 |style="white-space:nowrap"|nVidia GeForce 8800 GT |Running 2x Native Resolution, 2x AA, 4x AF @ 80-100%. Looks and sounds great will full performance settings and LLE on Thread. Some slowdowns, but pretty minor. |style="white-space:nowrap"|keller999 |-

|}

Gameplay Videos