Burnout 2: Point of Impact

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Burnout 2: Point of Impact
Burnout 2 - Point of Impact.jpg
Developer(s) Criterion Games
Publisher(s) Acclaim Entertainment
Platform(s) GameCube
Genre(s) Racing
Mode(s) Single-player
Input methods Nintendo GameCube controller
Compatibility 4Stars4.pngEdit rating: Burnout 2: Point of Impact
Playable
GameIDs
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Burnout 2: Point of Impact is the sequel to Burnout. The game is created by Criterion Games and published by Acclaim Entertainment. It launched in early April 2003 for the Gamecube and was the last Burnout game made for a Nintendo home console.

Problems

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
DSP Emulator Engine LLE Enables all sounds, including car engine

Version Compatibility

The graph below charts the compatibility with Burnout 2: Point of Impact since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21455 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry Template:Test Entry Template:Test Entry |style="white-space:nowrap;"|r7624 |style="white-space:nowrap"|Ubuntu 10.04 x64 |style="white-space:nowrap"|AMD Phenom II X3 720 Processor |style="white-space:nowrap"|nVidia GeForce 8800 GT |Running 2x Native Resolution, 2x AA, 4x AF @ 80-100%. Looks and sounds great will full performance settings and LLE on Thread. Some slowdowns, but pretty minor. |style="white-space:nowrap"|keller999 |-

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Gameplay Videos