| Progress Continues
We've already had 19548 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March and April 2023 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Custom Robo V2
|Custom Robo V2|
|Platform(s)||Virtual Console, Nintendo 64|
|Release date(s)||Nintendo 64|
JP November 10, 2000
JP February 19, 2008
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Classic Controller, GameCube Controller|
Dolphin Forum thread
Custom Robo V2 (カスタムロボV２, Kasutamu Robo Buitsū) is an Action-RPG developed by Noise and published by Nintendo for the Nintendo 64 as a Japanese exclusive. It is the second title of the Custom Robo series, and the predecessor of Custom Robo for the Nintendo GameCube.
The gameplay of Custom Robo V2 is similar to any ordinary RPG: players walk around in an overworld, then engage in battles. However, the game differs from the traditional RPG mold by having a real time battle system. The goal of the game is to win battles to obtain better Robos and parts to improve your combat abilities.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Custom Robo V2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
- Noise (Developer)
- Nintendo (Publisher)
- Custom Robo (Series)
- Japan (Release region)
- 2000 (Initial release year)
- Action role-playing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Virtual Console games
- Nintendo 64 games