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{{Infobox VG | {{Infobox VG | ||
|developer = Namco | |image = [[File:Dragon Buster (Arcade).jpg|300px]] | ||
|publisher = Namco | |developer = Namco | ||
|released = '''Arcade | |publisher = Namco Bandai Games | ||
|released = '''Arcade'''<br/>{{vgrelease|JP/NA|1985}}'''Virtual Console'''<br/>{{vgrelease|JP=September 15, 2009}} | |||
|genre = Action role-playing | |genre = Action role-playing | ||
|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
|input = Wii Remote | |input = Wii Remote | ||
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-dragon-buster-arcade | |forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-dragon-buster-arcade | ||
}} | }} | ||
'''''Dragon Buster''''' is a platform dungeon crawl action role-playing arcade game on Namco Pac-Land hardware, modified to support vertical scrolling. The game featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. Dragon Buster was the earliest game to feature a double jump mechanic, and one of the first to use a visual health meter. | '''''Dragon Buster''''' is a platform dungeon crawl action role-playing arcade game on Namco Pac-Land hardware, modified to support vertical scrolling. The game featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. Dragon Buster was the earliest game to feature a double jump mechanic, and one of the first to use a visual health meter. | ||
{{GlobalProblems}} | |||
{{GlobalProblems | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Configuration == | == Configuration == | ||
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== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
}} | }} |
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